Isaiah Billingsley 5fe7029b6e Change cover image mime type
(not sure if this actually matters)
2026-03-27 16:03:03 -04:00

240 lines
6.7 KiB
JavaScript

"use strict";
// WebSocket connection
const beatSaberPlus = {
// https://github.com/hardcpp/BeatSaberPlus/wiki/%5BEN%5D-Song-Overlay
url: "ws://localhost:2947/socket",
/** @param {MessageEvent<string>} e */
onMessage: function(e) {
/** @type {BeatSaberPlusEvent} */
const data = JSON.parse(e.data);
switch (data._type) {
case "event":
switch (data._event) {
case "gameState":
document.body.dataset.gameState = data.gameStateChanged;
break;
case "mapInfo":
updateMapInfo(data.mapInfoChanged);
break;
case "pause":
updateTime(data.pauseTime, true);
break;
case "resume":
updateTime(data.resumeTime, false);
break;
case "score":
updateScore(data.scoreEvent);
break;
}
break;
default:
console.log("message", e.data);
break;
}
},
};
const provider = beatSaberPlus;
const retryMs = 10000;
let retries = 0;
function connect() {
console.log(`Connecting to ${provider.url} (attempt ${retries++})`);
const ws = new WebSocket(provider.url);
ws.onopen = onOpen;
ws.onmessage = provider.onMessage;
ws.onclose = onClose;
}
function onOpen() {
console.log("Connection open.");
retries = 0;
}
/** @param {CloseEvent} e */
function onClose(e) {
console.log(`Connection closed. code: ${e.code}, reason: ${e.reason}, clean: ${e.wasClean}`);
setTimeout(connect, retryMs);
}
connect();
// Map info
const cover = document.getElementById("coverImg");
const title = document.getElementById("title");
const subTitle = document.getElementById("subTitle");
const artist = document.getElementById("artist");
const mapper = document.getElementById("mapper");
const difficulty = document.getElementById("difficulty");
const characteristic = document.getElementById("characteristicImg");
const difficultyLabel = document.getElementById("difficultyLabel");
const type = document.getElementById("type");
const bsrKey = document.getElementById("bsrKey");
let timeMultiplier = 1;
let duration = 0;
/** @param {MapInfo} data */
async function updateMapInfo(data) {
const custom = data.level_id.startsWith("custom_level_");
const wip = custom && data.level_id.endsWith("WIP");
cover.src = data.coverRaw ? `data:image/jpeg;base64,${data.coverRaw}` : "images/unknown.svg";
title.textContent = data.name || "";
subTitle.textContent = data.sub_name || "";
artist.textContent = data.artist || "";
mapper.textContent = data.mapper || "";
difficulty.textContent = data.difficulty?.replace("Plus", " +") || "";
characteristic.src = `images/characteristic/${data.characteristic}.svg`;
difficultyLabel.textContent = ""; // BS+ does not provide label
type.textContent = !custom ? "OST" : wip ? "WIP" : "";
bsrKey.textContent = data.BSRKey || "???"; // Always empty?
timeMultiplier = data.timeMultiplier || 1;
duration = data.duration / 1000;
// Fetch extra info from BeatSaver
if (custom && !wip) {
document.body.classList.add("loading");
try {
const response = await fetch(`https://api.beatsaver.com/maps/hash/${data.level_id.substring(13, 53)}`);
const map = await response.json();
if (!map.id) return;
bsrKey.textContent = map.id;
mapper.textContent = map.metadata.levelAuthorName; // Replace mapper name with full authors list
// Find difficulty label
const diff = map.versions[0].diffs.find(d =>
d.characteristic === data.characteristic && d.difficulty === data.difficulty
);
if (diff.label) difficultyLabel.textContent = diff.label;
} finally {
document.body.classList.remove("loading");
}
}
}
// Song time
const timeText = document.getElementById("timeText");
const timeBar = document.getElementById("timeBar");
const intervalMs = 500;
let intervalId = 0;
let currentTime = 0;
/** @param {number} time @param {boolean} paused */
function updateTime(time, paused) {
if (!settings.time) return;
setTime(time);
clearInterval(intervalId);
if (paused) return;
intervalId = window.setInterval(() => setTime(currentTime + intervalMs * timeMultiplier / 1000), intervalMs);
}
/** @param {number} time */
function setTime(time) {
currentTime = time;
timeText.textContent = `${formatTime(currentTime)} / ${formatTime(duration)}`;
timeBar.style.width = `${currentTime / (duration || Infinity) * 100}%`;
}
/** @param {number} t */
function formatTime(t) {
t = Math.floor(t);
const minutes = Math.floor(t / 60);
const seconds = t - minutes * 60;
return `${minutes}:${String(seconds).padStart(2, "0")}`;
}
// Score
const accuracy = document.getElementById("accuracy");
const mistakes = document.getElementById("mistakes");
/** @param {Score} score */
function updateScore(score) {
if (!settings.score) return;
accuracy.textContent = (score.accuracy * 100).toFixed(1);
mistakes.textContent = score.missCount ? String(score.missCount) : "";
accuracy.classList.toggle("failed", score.currentHealth === 0);
}
// Settings
const settings = {
cover: true,
mapInfo: true,
time: true,
score: true,
right: false,
bottom: false,
scale: 1,
fade: 300,
};
const defaults = structuredClone(settings);
const style = document.createElement("style");
function loadSettings() {
const params = new URLSearchParams(location.hash.slice(1));
let css = "";
for (const [key, def] of Object.entries(defaults)) {
const value = JSON.parse(params.get(key) || "null") ?? def;
settings[key] = value;
if (typeof def === "boolean") document.body.classList.toggle(key, value);
else css += `--${key}: ${value}; `;
}
style.textContent = `:root { ${css}}`;
}
function saveSettings() {
const params = new URLSearchParams();
for (const [key, value] of Object.entries(settings))
if (value !== defaults[key]) params.set(key, JSON.stringify(value));
location.replace("#" + params.toString());
}
window.onhashchange = loadSettings;
loadSettings();
document.head.appendChild(style);
// Settings UI
for (const key of ["cover", "mapInfo", "time", "score"]) {
const input = document.getElementById(`${key}Input`);
input.checked = settings[key];
input.oninput = () => {
settings[key] = input.checked;
saveSettings();
};
}
const scale = document.getElementById("scaleInput");
scale.valueAsNumber = settings.scale * 100;
scale.oninput = () => {
settings.scale = scale.valueAsNumber / 100;
saveSettings();
};
const position = document.getElementById("positionInput");
position.value = JSON.stringify([settings.right, settings.bottom]);
position.onchange = () => {
[settings.right, settings.bottom] = JSON.parse(position.value);
saveSettings();
};
const fade = document.getElementById("fadeInput");
fade.valueAsNumber = settings.fade;
fade.oninput = () => {
settings.fade = fade.valueAsNumber;
saveSettings();
};
document.documentElement.onclick = e => document.body.classList.toggle("preview");
document.getElementById("settings").onclick = e => e.stopPropagation();