Finally... a proper way to patch ui files

This commit is contained in:
Isuldor
2016-09-12 23:09:53 -07:00
parent 9a7117bbb5
commit 052592181e
214 changed files with 1283 additions and 190218 deletions
+284
View File
@@ -0,0 +1,284 @@
--- default/EQUI_PlayerWindow.xml 2014-02-14 11:00:32.000000000 -0800
+++ isuldor/EQUI_PlayerWindow.xml 2016-09-11 22:49:26.471918600 -0700
@@ -395,16 +395,32 @@
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>1</TopAnchorOffset>
- <BottomAnchorOffset>45</BottomAnchorOffset>
+ <BottomAnchorOffset>42</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
-
+ <Label item="Player_HPLabelShadow">
+ <ScreenID>HPLabelShadow</ScreenID>
+ <EQType>17</EQType>
+ <RelativePosition>true</RelativePosition>
+ <TextColor>
+ <R>0</R>
+ <G>0</G>
+ <B>0</B>
+ </TextColor>
+ <NoWrap>true</NoWrap>
+ <AlignCenter>true</AlignCenter>
+ <Font>5</Font>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>26</TopAnchorOffset>
+ <BottomAnchorOffset>42</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Label>
<Label item="Player_HPLabel">
<ScreenID>HPLabel</ScreenID>
- <EQType>19</EQType>
+ <EQType>17</EQType>
<RelativePosition>true</RelativePosition>
- <Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
@@ -412,10 +428,10 @@
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
- <Font>1</Font>
+ <Font>5</Font>
<AutoStretch>true</AutoStretch>
- <TopAnchorOffset>35</TopAnchorOffset>
- <BottomAnchorOffset>45</BottomAnchorOffset>
+ <TopAnchorOffset>24</TopAnchorOffset>
+ <BottomAnchorOffset>42</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Tooltip>false</Style_Tooltip>
@@ -423,7 +439,6 @@
<Label item="Player_HPPercLabel">
<ScreenID>HPPerLabel</ScreenID>
<RelativePosition>true</RelativePosition>
- <Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
@@ -488,12 +503,29 @@
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
+ <Label item="Player_ManaLabelShadow">
+ <ScreenID>ManaLabelShadow</ScreenID>
+ <EQType>124</EQType>
+ <Font>5</Font>
+ <RelativePosition>true</RelativePosition>
+ <TextColor>
+ <R>0</R>
+ <G>0</G>
+ <B>0</B>
+ </TextColor>
+ <NoWrap>true</NoWrap>
+ <AlignCenter>true</AlignCenter>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>41</TopAnchorOffset>
+ <BottomAnchorOffset>57</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Label>
<Label item="Player_ManaLabel">
<ScreenID>ManaLabel</ScreenID>
- <EQType>20</EQType>
- <Font>1</Font>
+ <EQType>124</EQType>
+ <Font>5</Font>
<RelativePosition>true</RelativePosition>
- <Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
@@ -502,8 +534,8 @@
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AutoStretch>true</AutoStretch>
- <TopAnchorOffset>45</TopAnchorOffset>
- <BottomAnchorOffset>55</BottomAnchorOffset>
+ <TopAnchorOffset>39</TopAnchorOffset>
+ <BottomAnchorOffset>57</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Tooltip>false</Style_Tooltip>
@@ -511,7 +543,6 @@
<Label item="Player_ManaPercLabel">
<ScreenID>ManPercLabel</ScreenID>
<Font>1</Font>
- <Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
@@ -553,7 +584,6 @@
<EQType>21</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
- <Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
@@ -571,7 +601,7 @@
<Label item="Player_FatiguePercLabel">
<ScreenID>FatiguePercLabel</ScreenID>
<Font>1</Font>
- <Text>%</Text>
+ <Text>%Fuck</Text>
<TextColor>
<R>255</R>
<G>255</G>
@@ -584,7 +614,127 @@
<LeftAnchorOffset>24</LeftAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Tooltip>false</Style_Tooltip>
+ </Label><!--
+ <Gauge item="IW_ExpGauge">
+ <ScreenID>PlayerExp</ScreenID>
+ <RelativePosition>true</RelativePosition>
+ <GaugeOffsetY>0</GaugeOffsetY>
+ <FillTint>
+ <R>220</R>
+ <G>150</G>
+ <B>0</B>
+ </FillTint>
+ <DrawLinesFill>true</DrawLinesFill>
+ <EQType>4</EQType>
+ <GaugeDrawTemplate>
+ <Background>A_GaugeBackground</Background>
+ <Fill>A_GaugeFill</Fill>
+ <Lines>A_GaugeLines</Lines>
+ <LinesFill>A_GaugeLinesFill</LinesFill>
+ <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
+ <EndCapRight>A_GaugeEndCapRight</EndCapRight>
+ </GaugeDrawTemplate>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>77</TopAnchorOffset>
+ <BottomAnchorOffset>87</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Gauge>
+ <Label item="Player_ExpGaugeLabelShadow">
+ <ScreenID>ExpGaugeLabel</ScreenID>
+ <EQType>26</EQType>
+ <Font>2</Font>
+ <RelativePosition>true</RelativePosition>
+ <TextColor>
+ <R>0</R>
+ <G>0</G>
+ <B>0</B>
+ </TextColor>
+ <NoWrap>true</NoWrap>
+ <AlignCenter>true</AlignCenter>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>77</TopAnchorOffset>
+ <BottomAnchorOffset>89</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Label>
+ <Label item="Player_ExpGaugeLabel">
+ <ScreenID>ExpGaugeLabel</ScreenID>
+ <EQType>26</EQType>
+ <Font>2</Font>
+ <RelativePosition>true</RelativePosition>
+ <TextColor>
+ <R>255</R>
+ <G>255</G>
+ <B>255</B>
+ </TextColor>
+ <NoWrap>true</NoWrap>
+ <AlignCenter>true</AlignCenter>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>75</TopAnchorOffset>
+ <BottomAnchorOffset>87</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
+ <Gauge item="Player_AAExpGauge">
+ <ScreenID>PlayerAAExp</ScreenID>
+ <RelativePosition>true</RelativePosition>
+ <GaugeOffsetY>0</GaugeOffsetY>
+ <FillTint>
+ <R>220</R>
+ <G>150</G>
+ <B>0</B>
+ </FillTint>
+ <EQType>5</EQType>
+ <GaugeDrawTemplate>
+ <Background>A_GaugeBackground</Background>
+ <Fill>A_GaugeFill</Fill>
+ <Lines>A_GaugeLines</Lines>
+ <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
+ <EndCapRight>A_GaugeEndCapRight</EndCapRight>
+ </GaugeDrawTemplate>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>92</TopAnchorOffset>
+ <BottomAnchorOffset>102</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Gauge>
+ <Label item="Player_AAExpGaugeLabelShadow">
+ <ScreenID>AAExpGaugeLabel</ScreenID>
+ <EQType>27</EQType>
+ <Font>2</Font>
+ <RelativePosition>true</RelativePosition>
+ <TextColor>
+ <R>0</R>
+ <G>0</G>
+ <B>0</B>
+ </TextColor>
+ <NoWrap>true</NoWrap>
+ <AlignCenter>true</AlignCenter>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>92</TopAnchorOffset>
+ <BottomAnchorOffset>104</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Label>
+ <Label item="Player_AAExpGaugeLabel">
+ <ScreenID>AAExpGaugeLabel</ScreenID>
+ <EQType>27</EQType>
+ <Font>2</Font>
+ <RelativePosition>true</RelativePosition>
+ <TextColor>
+ <R>255</R>
+ <G>255</G>
+ <B>255</B>
+ </TextColor>
+ <NoWrap>true</NoWrap>
+ <AlignCenter>true</AlignCenter>
+ <AutoStretch>true</AutoStretch>
+ <TopAnchorOffset>90</TopAnchorOffset>
+ <BottomAnchorOffset>102</BottomAnchorOffset>
+ <LeftAnchorOffset>2</LeftAnchorOffset>
+ <RightAnchorToLeft>false</RightAnchorToLeft>
+ </Label>-->
<Button item="PW_VoiceVolume">
<ScreenID>PW_VoiceVolume</ScreenID>
<EQType>voicechat/SpeakingIndicator</EQType>
@@ -743,12 +893,12 @@
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
- <Style_Transparent>false</Style_Transparent>
+ <Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
- <Style_Border>true</Style_Border>
+ <Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Escapable>false</Escapable>
<Pieces>Player_HP</Pieces>
@@ -756,8 +906,10 @@
<Pieces>Player_Mana</Pieces>
<Pieces>Player_Fatigue</Pieces>
<Pieces>Player_CombatTimer</Pieces>
+ <Pieces>Player_HPLabelShadow</Pieces>
<Pieces>Player_HPLabel</Pieces>
<Pieces>Player_HPPercLabel</Pieces>
+ <Pieces>Player_ManaLabelShadow</Pieces>
<Pieces>Player_ManaLabel</Pieces>
<Pieces>Player_ManaPercLabel</Pieces>
<Pieces>Player_FatigueLabel</Pieces>