Start with the default

This commit is contained in:
Isuldor
2015-06-20 02:59:24 -07:00
commit 661e59be51
202 changed files with 165488 additions and 0 deletions
+266
View File
@@ -0,0 +1,266 @@
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<!-- Define textures/animations here since they are not commonly used -->
<TextureInfo item = "eqls_dbgsplash01.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "eqls_dbgsplash02.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "eqls_dbgsplash03.tga">
<Size>
<CX>128</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "eqls_dbgsplash04.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "eqls_dbgsplash05.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "eqls_dbgsplash06.tga">
<Size>
<CX>128</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<!-- 2D animations -->
<Ui2DAnimation item = "A_DBGSplash01">
<Cycle>true</Cycle>
<Frames>
<Texture>eqls_dbgsplash01.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_DBGSplash02">
<Cycle>true</Cycle>
<Frames>
<Texture>eqls_dbgsplash02.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_DBGSplash03">
<Cycle>true</Cycle>
<Frames>
<Texture>eqls_dbgsplash03.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_DBGSplash04">
<Cycle>true</Cycle>
<Frames>
<Texture>eqls_dbgsplash04.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>224</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_DBGSplash05">
<Cycle>true</Cycle>
<Frames>
<Texture>eqls_dbgsplash05.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>224</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_DBGSplash06">
<Cycle>true</Cycle>
<Frames>
<Texture>eqls_dbgsplash06.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>224</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Static animations -->
<StaticAnimation item = "DBG_Background1">
<ScreenID>DBG_Background1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Animation>A_DBGSplash01</Animation>
</StaticAnimation>
<StaticAnimation item = "DBG_Background2">
<ScreenID>DBG_Background2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>256</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Animation>A_DBGSplash02</Animation>
</StaticAnimation>
<StaticAnimation item = "DBG_Background3">
<ScreenID>DBG_Background3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>512</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>256</CY>
</Size>
<Animation>A_DBGSplash03</Animation>
</StaticAnimation>
<StaticAnimation item = "DBG_Background4">
<ScreenID>DBG_Background4</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>256</Y>
</Location>
<Size>
<CX>256</CX>
<CY>224</CY>
</Size>
<Animation>A_DBGSplash04</Animation>
</StaticAnimation>
<StaticAnimation item = "DBG_Background5">
<ScreenID>DBG_Background5</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>256</X>
<Y>256</Y>
</Location>
<Size>
<CX>256</CX>
<CY>224</CY>
</Size>
<Animation>A_DBGSplash05</Animation>
</StaticAnimation>
<StaticAnimation item = "DBG_Background6">
<ScreenID>DBG_Background6</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>512</X>
<Y>256</Y>
</Location>
<Size>
<CX>128</CX>
<CY>224</CY>
</Size>
<Animation>A_DBGSplash06</Animation>
</StaticAnimation>
<!-- End textures/animations -->
<Screen item = "dbgsplash">
<!--<ScreenID/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>640</CX>
<CY>480</CY>
</Size>
<Text></Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_EQLS_Def_NoFrame</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>DBG_Background1</Pieces>
<Pieces>DBG_Background2</Pieces>
<Pieces>DBG_Background3</Pieces>
<Pieces>DBG_Background4</Pieces>
<Pieces>DBG_Background5</Pieces>
<Pieces>DBG_Background6</Pieces>
</Screen>
</XML>