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<?xml version = "1.0"?>
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<XML ID = "EQInterfaceDefinitionLanguage">
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<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
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<!-- Action Buttons -->
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<Button item = "YESNO_YesButton">
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<ScreenID>YesButton</ScreenID>
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<Font>4</Font>
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>185</X>
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<Y>167</Y>
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</Location>
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<Size>
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<CX>115</CX>
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<CY>31</CY>
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</Size>
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<TooltipReference>Click to proceed.</TooltipReference>
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<Style_Checkbox>false</Style_Checkbox>
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<Text>YES</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<ButtonDrawTemplate>
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<Normal>A_EQLS_SmallBtnNormal</Normal>
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<Pressed>A_EQLS_SmallBtnPressed</Pressed>
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<Flyby>A_EQLS_SmallBtnHover</Flyby>
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<Disabled>A_EQLS_SmallBtnDisabled</Disabled>
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<PressedFlyby>A_EQLS_SmallBtnPressedHover</PressedFlyby>
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</ButtonDrawTemplate>
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</Button>
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<Button item = "YESNO_NoButton">
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<ScreenID>NoButton</ScreenID>
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<Font>4</Font>
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>44</X>
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<Y>167</Y>
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</Location>
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<Size>
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<CX>115</CX>
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<CY>31</CY>
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</Size>
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<TooltipReference>Click to cancel.</TooltipReference>
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<Style_Checkbox>false</Style_Checkbox>
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<Text>NO</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<ButtonDrawTemplate>
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<Normal>A_EQLS_SmallBtnNormal</Normal>
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<Pressed>A_EQLS_SmallBtnPressed</Pressed>
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<Flyby>A_EQLS_SmallBtnHover</Flyby>
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<Disabled>A_EQLS_SmallBtnDisabled</Disabled>
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<PressedFlyby>A_EQLS_SmallBtnPressedHover</PressedFlyby>
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</ButtonDrawTemplate>
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</Button>
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<!-- Display of text the the user -->
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<STMLbox item = "YESNO_Display">
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<ScreenID>Display</ScreenID>
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<DrawTemplate>WDT_EQLS_Def_Bordered</DrawTemplate>
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<RelativePosition>true</RelativePosition>
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<Style_VScroll>true</Style_VScroll>
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<AutoStretch>true</AutoStretch>
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<LeftAnchorOffset>2</LeftAnchorOffset>
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<TopAnchorOffset>2</TopAnchorOffset>
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<RightAnchorOffset>2</RightAnchorOffset>
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<BottomAnchorOffset>35</BottomAnchorOffset>
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<TopAnchorToTop>true</TopAnchorToTop>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<LeftAnchorToLeft>true</LeftAnchorToLeft>
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<Style_Border>true</Style_Border>
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</STMLbox>
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<!-- The actual box of the dialog -->
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<Screen item = "YESNO_Box">
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<ScreenID>Box</ScreenID>
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<RelativePosition>true</RelativePosition>
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<AutoStretch>true</AutoStretch>
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<LeftAnchorOffset>130</LeftAnchorOffset>
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<TopAnchorOffset>130</TopAnchorOffset>
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<RightAnchorOffset>130</RightAnchorOffset>
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<BottomAnchorOffset>130</BottomAnchorOffset>
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<TopAnchorToTop>true</TopAnchorToTop>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<LeftAnchorToLeft>true</LeftAnchorToLeft>
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<Text>Confirmation</Text>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<DrawTemplate>WDT_EQLS_Def_Bordered</DrawTemplate>
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<Style_Titlebar>false</Style_Titlebar>
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<Style_Closebox>false</Style_Closebox>
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<Style_Minimizebox>false</Style_Minimizebox>
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<Style_Border>true</Style_Border>
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<Style_Sizable>false</Style_Sizable>
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<Pieces>YESNO_YesButton</Pieces>
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<Pieces>YESNO_NoButton</Pieces>
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<Pieces>YESNO_Display</Pieces>
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</Screen>
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<!-- Used to obscure the backing window and prevent UI events from going through to it -->
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<Screen item = "yesnodialog">
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>0</X>
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<Y>0</Y>
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</Location>
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<Size>
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<CX>640</CX>
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<CY>480</CY>
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</Size>
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<Text></Text>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<DrawTemplate>WDT_Def</DrawTemplate>
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<Style_Titlebar>false</Style_Titlebar>
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<Style_Closebox>false</Style_Closebox>
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<Style_Minimizebox>false</Style_Minimizebox>
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<Style_Border>false</Style_Border>
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<Style_Sizable>false</Style_Sizable>
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<Pieces>YESNO_Box</Pieces>
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</Screen>
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</XML>
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