Start with the default
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<?xml version = "1.0"?>
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<XML ID = "EQInterfaceDefinitionLanguage">
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<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
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<Label item ="GVW_NPCName">
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<ScreenID>GVW_NPCName</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>0</X>
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<Y>1</Y>
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</Location>
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<Size>
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<CX>95</CX>
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<CY>40</CY>
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</Size>
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<Text>NPC Name</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>true</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<InvSlot item = "GVW_MyItemSlot0">
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<ScreenID>GVW_MyItemSlot0</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>30</X>
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<Y>32</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Background>A_RecessedBox</Background>
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<EQType>3000</EQType>
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</InvSlot>
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<InvSlot item = "GVW_MyItemSlot1">
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<ScreenID>GVW_MyItemSlot1</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>30</X>
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<Y>72</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Background>A_RecessedBox</Background>
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<EQType>3001</EQType>
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</InvSlot>
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<InvSlot item = "GVW_MyItemSlot2">
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<ScreenID>GVW_MyItemSlot2</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>30</X>
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<Y>112</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Background>A_RecessedBox</Background>
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<EQType>3002</EQType>
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</InvSlot>
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<InvSlot item = "GVW_MyItemSlot3">
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<ScreenID>GVW_MyItemSlot3</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>30</X>
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<Y>152</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Background>A_RecessedBox</Background>
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<EQType>3003</EQType>
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</InvSlot>
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<Button item = "GVW_MyMoney0">
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<ScreenID>GVW_MyMoney0</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>5</X>
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<Y>197</Y>
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</Location>
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<Size>
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<CX>85</CX>
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<CY>24</CY>
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</Size>
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<Style_Transparent>false</Style_Transparent>
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<TooltipReference>Drop coins here</TooltipReference>
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<Style_Checkbox>false</Style_Checkbox>
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<RadioGroup/>
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<Text>60000</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_PlatinumCoin</Template>
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<DecalOffset>
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<X>2</X>
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<Y>2</Y>
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</DecalOffset>
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<DecalSize>
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<CX>18</CX>
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<CY>18</CY>
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</DecalSize>
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</Button>
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<Button item = "GVW_MyMoney1">
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<ScreenID>GVW_MyMoney1</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>5</X>
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<Y>221</Y>
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</Location>
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<Size>
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<CX>85</CX>
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<CY>24</CY>
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</Size>
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<Style_Transparent>false</Style_Transparent>
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<TooltipReference>Drop coins here</TooltipReference>
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>60000</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_GoldCoin</Template>
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<DecalOffset>
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<X>2</X>
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<Y>2</Y>
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</DecalOffset>
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<DecalSize>
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<CX>18</CX>
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<CY>18</CY>
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</DecalSize>
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</Button>
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<Button item = "GVW_MyMoney2">
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<ScreenID>GVW_MyMoney2</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>5</X>
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<Y>245</Y>
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</Location>
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<Size>
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<CX>85</CX>
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<CY>24</CY>
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</Size>
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<Style_Transparent>false</Style_Transparent>
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<TooltipReference>Drop coins here</TooltipReference>
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>60000</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_SilverCoin</Template>
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<DecalOffset>
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<X>2</X>
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<Y>2</Y>
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</DecalOffset>
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<DecalSize>
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<CX>18</CX>
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<CY>18</CY>
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</DecalSize>
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</Button>
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<Button item = "GVW_MyMoney3">
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<ScreenID>GVW_MyMoney3</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>5</X>
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<Y>269</Y>
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</Location>
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<Size>
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<CX>85</CX>
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<CY>24</CY>
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</Size>
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<Style_Transparent>false</Style_Transparent>
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<TooltipReference>Drop coins here</TooltipReference>
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>60000</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_CopperCoin</Template>
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<DecalOffset>
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<X>2</X>
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<Y>2</Y>
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</DecalOffset>
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<DecalSize>
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<CX>18</CX>
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<CY>18</CY>
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</DecalSize>
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</Button>
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<Button item = "GVW_Give_Button">
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<ScreenID>GVW_Give_Button</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>5</X>
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<Y>300</Y>
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</Location>
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<Size>
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<CX>85</CX>
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<CY>20</CY>
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</Size>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>Give</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_Normal</Template>
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</Button>
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<Button item = "GVW_Cancel_Button">
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<ScreenID>GVW_Cancel_Button</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>5</X>
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<Y>324</Y>
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</Location>
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<Size>
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<CX>85</CX>
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<CY>20</CY>
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</Size>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>Cancel</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_Normal</Template>
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</Button>
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<Screen item = "GiveWnd">
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<!--<ScreenID/>-->
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<RelativePosition>false</RelativePosition>
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<Location>
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<X>0</X>
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<Y>25</Y>
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</Location>
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<Size>
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<CX>108</CX>
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<CY>375</CY>
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</Size>
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<Text>Give</Text>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<DrawTemplate>WDT_Rounded</DrawTemplate>
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<Style_Titlebar>true</Style_Titlebar>
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<Style_Qmarkbox>true</Style_Qmarkbox>
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<Style_Closebox>true</Style_Closebox>
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<Style_Minimizebox>false</Style_Minimizebox>
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<Style_Border>true</Style_Border>
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<Style_Sizable>false</Style_Sizable>
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<Pieces>GVW_NPCName</Pieces>
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<Pieces>GVW_MyItemSlot0</Pieces>
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<Pieces>GVW_MyItemSlot1</Pieces>
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<Pieces>GVW_MyItemSlot2</Pieces>
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<Pieces>GVW_MyItemSlot3</Pieces>
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<Pieces>GVW_MyMoney0</Pieces>
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<Pieces>GVW_MyMoney1</Pieces>
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<Pieces>GVW_MyMoney2</Pieces>
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<Pieces>GVW_MyMoney3</Pieces>
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<Pieces>GVW_Give_Button</Pieces>
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<Pieces>GVW_Cancel_Button</Pieces>
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</Screen>
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</XML>
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