Start with the default

This commit is contained in:
Isuldor
2015-06-20 02:59:24 -07:00
commit 661e59be51
202 changed files with 165488 additions and 0 deletions
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<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<Listbox item = "ProgressionList">
<ScreenID>ProgressionList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>180</CX>
<CY>128</CY>
</Size>
<Columns>
<Width>100</Width>
<Heading>Progression</Heading>
</Columns>
<Columns>
<Width>55</Width>
<Heading></Heading>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</Listbox>
<Listbox item = "ProgressionBranchList">
<ScreenID>ProgressionBranchList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>180</CX>
<CY>128</CY>
</Size>
<Columns>
<Width>100</Width>
<Heading>Monster Class</Heading>
</Columns>
<Columns>
<Width>55</Width>
<Heading></Heading>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</Listbox>
<Listbox item = "ProgressionStepList">
<ScreenID>ProgressionStepList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>180</CX>
<CY>128</CY>
</Size>
<Columns>
<Width>100</Width>
<Heading>Monster</Heading>
</Columns>
<Columns>
<Width>55</Width>
<Heading>Level</Heading>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</Listbox>
<VerticalLayoutBox item = "ProgressionSelectionListLayout">
<ScreenID>ProgressionSelectionListLayout</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Spacing>2</Spacing>
<Style_Border>false</Style_Border>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Pieces>Listbox:ProgressionList</Pieces>
<Pieces>Listbox:ProgressionBranchList</Pieces>
<Pieces>Listbox:ProgressionStepList</Pieces>
</VerticalLayoutBox>
<Screen item = "ProgressionSelectionListPane">
<ScreenID>ProgressionSelectionListPane</ScreenID>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>180</CX>
<CY>300</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>VerticalLayoutBox:ProgressionSelectionListLayout</Pieces>
</Screen>
<Label item = "STAT_ClassValueLabel">
<ScreenID>ClassValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>6</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Class Label</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
</Label>
<Label item = "STAT_LevelValueLabel">
<ScreenID>LevelValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>22</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
</Label>
<Label item = "STAT_HitPointsLabel">
<ScreenID>HitPointsLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>46</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Hit Points:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_ManaLabel">
<ScreenID>ManaLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>62</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Mana:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_EnduranceLabel">
<ScreenID>EnduranceLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>78</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Endurance:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_StrengthLabel">
<ScreenID>StrengthLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>94</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Strength:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_StaminaLabel">
<ScreenID>StaminaLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>110</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Stamina:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_CharismaLabel">
<ScreenID>CharismaLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>126</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Charisma:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_DexterityLabel">
<ScreenID>DexterityLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>142</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Dexterity:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_IntelligenceLabel">
<ScreenID>IntelligenceLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>158</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Intelligence:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_AgilityLabel">
<ScreenID>AgilityLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>174</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Agility:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_WisdomLabel">
<ScreenID>WisdomLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>190</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Wisdom:</Text>
<TextColor>
<!-- c_crLtBlueCool -->
<R>138</R>
<G>163</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>
<Label item = "STAT_HitPointsValueLabel">
<ScreenID>HitPointsValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>46</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_ManaValueLabel">
<ScreenID>ManaValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>62</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_EnduranceValueLabel">
<ScreenID>EnduranceValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>78</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_StrengthValueLabel">
<ScreenID>StrengthValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>94</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_StaminaValueLabel">
<ScreenID>StaminaValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>110</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_CharismaValueLabel">
<ScreenID>CharismaValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>126</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_DexterityValueLabel">
<ScreenID>DexterityValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>142</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_IntelligenceValueLabel">
<ScreenID>IntelligenceValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>158</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_AgilityValueLabel">
<ScreenID>AgilityValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>174</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<Label item = "STAT_WisdomValueLabel">
<ScreenID>WisdomValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>190</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>-</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
</Label>
<StaticAnimation item = "STAT_ClassAnim">
<ScreenID>ClassAnim</ScreenID>
<Location>
<X>16</X>
<Y>214</Y>
</Location>
<Size>
<CX>75</CX>
<CY>142</CY>
</Size>
<Animation>A_ClassAnim01</Animation>
</StaticAnimation>
<Screen item = "ProgressionSelectionStatsPane">
<ScreenID>ProgressionSelectionStatsPane</ScreenID>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>180</X>
<Y>0</Y>
</Location>
<Size>
<CX>108</CX>
<CY>220</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>STAT_ClassValueLabel</Pieces>
<Pieces>STAT_LevelValueLabel</Pieces>
<Pieces>STAT_HitPointsLabel</Pieces>
<Pieces>STAT_ManaLabel</Pieces>
<Pieces>STAT_EnduranceLabel</Pieces>
<Pieces>STAT_StrengthLabel</Pieces>
<Pieces>STAT_StaminaLabel</Pieces>
<Pieces>STAT_CharismaLabel</Pieces>
<Pieces>STAT_DexterityLabel</Pieces>
<Pieces>STAT_IntelligenceLabel</Pieces>
<Pieces>STAT_AgilityLabel</Pieces>
<Pieces>STAT_WisdomLabel</Pieces>
<Pieces>STAT_HitPointsValueLabel</Pieces>
<Pieces>STAT_ManaValueLabel</Pieces>
<Pieces>STAT_EnduranceValueLabel</Pieces>
<Pieces>STAT_StrengthValueLabel</Pieces>
<Pieces>STAT_StaminaValueLabel</Pieces>
<Pieces>STAT_CharismaValueLabel</Pieces>
<Pieces>STAT_DexterityValueLabel</Pieces>
<Pieces>STAT_IntelligenceValueLabel</Pieces>
<Pieces>STAT_AgilityValueLabel</Pieces>
<Pieces>STAT_WisdomValueLabel</Pieces>
<Pieces>STAT_ClassAnim</Pieces>
</Screen>
<Listbox item = "ProgressionSelectionAbilitiesList">
<ScreenID>ProgressionSelectionAbilitiesList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Columns>
<Width>1000</Width>
<Heading>Abilities</Heading>
</Columns>
<Columns>
<Width>0</Width>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</Listbox>
<Screen item = "ProgressionSelectionAbilitiesPane">
<ScreenID>ProgressionSelectionAbilitiesPane</ScreenID>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>300</CX>
<CY>128</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>ProgressionSelectionAbilitiesList</Pieces>
</Screen>
<Listbox item = "ProgressionSelectionEquipmentList">
<ScreenID>ProgressionSelectionEquipmentList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Columns>
<Width>1000</Width>
<Heading>Equipment</Heading>
</Columns>
<Columns>
<Width>0</Width>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</Listbox>
<Screen item = "ProgressionSelectionEquipmentPane">
<ScreenID>ProgressionSelectionEquipmentPane</ScreenID>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>300</CX>
<CY>128</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>ProgressionSelectionEquipmentList</Pieces>
</Screen>
<STMLbox item = "ProgressionSelectionInfo">
<ScreenID>ProgressionSelectionInfo</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
</STMLbox>
<Button item = "ProgressionSelectionItemIconButton">
<ScreenID>ProgressionSelectionItemIconButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>70</LeftAnchorOffset>
<TopAnchorOffset>12</TopAnchorOffset>
<RightAnchorOffset>26</RightAnchorOffset>
<BottomAnchorOffset>56</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<RightAnchorToLeft>false</RightAnchorToLeft>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Template>BDT_RedBuff</Template>
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Screen item = "ProgressionSelectionInfoPane">
<ScreenID>ProgressionSelectionInfoPane</ScreenID>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>300</CX>
<CY>128</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>ProgressionSelectionInfo</Pieces>
<Pieces>ProgressionSelectionItemIconButton</Pieces>
</Screen>
<VerticalLayoutBox item = "ProgressionTemplateDataListLayout">
<ScreenID>ProgressionTemplateDataListLayout</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Spacing>2</Spacing>
<Style_Border>false</Style_Border>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Pieces>Screen:ProgressionSelectionAbilitiesPane</Pieces>
<Pieces>Screen:ProgressionSelectionEquipmentPane</Pieces>
<Pieces>Screen:ProgressionSelectionInfoPane</Pieces>
</VerticalLayoutBox>
<Screen item = "ProgressionTemplateDataListPane">
<ScreenID>ProgressionTemplateDataListPane</ScreenID>
<!--<Font/>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>300</CX>
<CY>220</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>VerticalLayoutBox:ProgressionTemplateDataListLayout</Pieces>
</Screen>
<HorizontalLayoutBox item = "ProgressionTemplateTopLayout">
<ScreenID>ProgressionTemplateTopLayout</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>2</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>31</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Spacing>2</Spacing>
<Style_Border>false</Style_Border>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Pieces>Screen:ProgressionSelectionListPane</Pieces>
<Pieces>Screen:ProgressionSelectionStatsPane</Pieces>
<Pieces>Screen:ProgressionTemplateDataListPane</Pieces>
</HorizontalLayoutBox>
<Button item = "ProgressionTemplateSelectCancelButton">
<ScreenID>ProgressionTemplateSelectCancelButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>10</LeftAnchorOffset>
<TopAnchorOffset>27</TopAnchorOffset>
<RightAnchorOffset>150</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Click to keep your current form.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Keep Current Form</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Button item = "ProgressionTemplateSelectAcceptButton">
<ScreenID>ProgressionTemplateSelectAcceptButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>150</LeftAnchorOffset>
<TopAnchorOffset>27</TopAnchorOffset>
<RightAnchorOffset>10</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Click to transform into the selected monster.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Select Monster</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Screen item = "ProgressionSelectionWnd">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>100</X>
<Y>100</Y>
</Location>
<Size>
<CX>600</CX>
<CY>414</CY>
</Size>
<MinHSize>450</MinHSize>
<MinVSize>375</MinVSize>
<Text>Spirit Shroud Selection</Text>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>HorizontalLayoutBox:ProgressionTemplateTopLayout</Pieces>
<Pieces>ProgressionTemplateSelectAcceptButton</Pieces>
<Pieces>ProgressionTemplateSelectCancelButton</Pieces>
</Screen>
</XML>