Minimal UI updated
This commit is contained in:
@@ -57,7 +57,7 @@ Definitely enable "Click Through Self" in General Options. Otherwise you'll hav
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Custom keyboard configuration is in eqclient.ini [KeyMaps] section. Note that on a fresh install, [KeyMaps] won't be there. I tend to unbind keys for infrequently used features that are accessible through the in-game menu.
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Custom keyboard configuration is in eqclient.ini [KeyMaps] section. Note that on a fresh install, [KeyMaps] won't be there. I tend to unbind keys for infrequently used features that are accessible through the in-game menu.
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### Minimal User Interface
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### Minimal User Interface
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A good UI stays out of your way. My minimal UI is available in this repo in diffs. Maintaining my custom UI changes as a patch set makes integrating official updates easier. I like to set the fade transparency level for most windows to 0%. The exceptions are the hotbars, spellbars and chat windows.
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A good UI gets out of your way. [My minimal UI](https://i.imgur.com/mcO4oAA.jpg) is available in this repo in diffs. Maintaining my custom UI changes as a patch set makes integrating official updates easier. I like to set the fade transparency level for most windows to 0%. The exceptions are the hotbars, spellbars and chat windows. I've avoided changing UI panels that are not persistently on screen in order to minimize the long-term maintenance.
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Assuming you're using bash on Windows 10 with bash installed, you could install the UI with the following commands:
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Assuming you're using bash on Windows 10 with bash installed, you could install the UI with the following commands:
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@@ -67,7 +67,7 @@ cd eqclient-conf/ui
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./install
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./install
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```
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```
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Use the UI options to load a window layout for your resolution as a good starting point. Copy UI_Player_server.ini into the game directory and you can try loading the window layout from it under General settings. My ini files are copied in this repo as a backup/reference. Make sure to go through the chat window filters and set them as desired.
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Copy UI_Player_server.ini into the game directory and try loading the window layout from it under General settings.
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### Text colors
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### Text colors
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Chat colors are stored as separate RGB values in eqclient.ini [TextColors] section. The default color scheme is a relatively dark palette. I've implemented the ir_black theme and included it seperately so you can just copy and replace it in eqclient.ini. This is an ideal light text on dark background scheme, so it'll only make sense if you have dark chat windows like I do.
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Chat colors are stored as separate RGB values in eqclient.ini [TextColors] section. The default color scheme is a relatively dark palette. I've implemented the ir_black theme and included it seperately so you can just copy and replace it in eqclient.ini. This is an ideal light text on dark background scheme, so it'll only make sense if you have dark chat windows like I do.
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+49
-8
@@ -1,6 +1,6 @@
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--- /mnt/d/EverQuest/uifiles/default/EQUI_Animations.xml 2018-06-11 17:34:54.000000000 -0700
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--- /mnt/d/EverQuest/uifiles/default/EQUI_Animations.xml 2018-06-11 17:34:54.000000000 -0700
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+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_Animations.xml 2018-07-31 13:44:32.538271000 -0700
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+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_Animations.xml 2018-08-15 17:47:01.046516300 -0700
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@@ -93,6 +93,24 @@
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@@ -93,6 +93,18 @@
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<CY>256</CY>
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<CY>256</CY>
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</Size>
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</Size>
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</TextureInfo>
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</TextureInfo>
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@@ -10,12 +10,6 @@
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+ <CY>32</CY>
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+ <CY>32</CY>
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+ </Size>
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+ </Size>
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+ </TextureInfo>
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+ </TextureInfo>
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+ <TextureInfo item="dark_tile_128.tga">
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+ <Size>
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+ <CX>32</CX>
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+ <CY>32</CY>
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+ </Size>
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+ </TextureInfo>
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+ <TextureInfo item="dark_tile_192.tga">
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+ <TextureInfo item="dark_tile_192.tga">
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+ <Size>
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+ <Size>
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+ <CX>32</CX>
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+ <CX>32</CX>
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@@ -25,3 +19,50 @@
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<TextureInfo item="wnd_bg_dark_rock.tga">
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<TextureInfo item="wnd_bg_dark_rock.tga">
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<Size>
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<Size>
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<CX>256</CX>
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<CX>256</CX>
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@@ -6183,6 +6195,20 @@
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</Frames>
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</Ui2DAnimation>
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<!-- Chat Window Border -->
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+ <Ui2DAnimation item="A_ChatWindowTitlePlaceholder">
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+ <Cycle>true</Cycle>
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+ <Frames>
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+ <Texture>window_pieces05.tga</Texture>
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+ <Location>
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+ <X>254</X>
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+ <Y>240</Y>
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+ </Location>
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+ <Size>
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+ <CX>2</CX>
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+ <CY>16</CY>
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+ </Size>
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+ </Frames>
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+ </Ui2DAnimation>
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<Ui2DAnimation item="A_ChatWindowTitleLeft">
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<Cycle>true</Cycle>
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<Frames>
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@@ -8237,6 +8263,25 @@
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</Ui2DAnimation>
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<!-- Border for pieces inside windows -->
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+ <Ui2DAnimation item="A_InnerFramePlaceholder">
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+ <Cycle>true</Cycle>
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+ <Frames>
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+ <Texture>window_pieces01.tga</Texture>
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+ <Location>
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+ <X>0</X>
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+ <Y>0</Y>
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+ </Location>
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+ <Size>
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+ <CX>2</CX>
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+ <CY>2</CY>
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+ </Size>
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+ <Hotspot>
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+ <X>0</X>
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+ <Y>0</Y>
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+ </Hotspot>
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+ <Duration>1000</Duration>
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+ </Frames>
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+ </Ui2DAnimation>
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<Ui2DAnimation item="A_InnerFrameTopLeft">
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<Cycle>true</Cycle>
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<Frames>
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@@ -0,0 +1,19 @@
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--- /mnt/d/EverQuest/uifiles/default/EQUI_CastSpellWnd.xml 2018-05-25 12:25:14.000000000 -0700
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+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_CastSpellWnd.xml 2018-08-15 14:09:46.474666500 -0700
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@@ -357,13 +357,13 @@
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<CY>373</CY>
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</Size>
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<Text>Spells</Text>
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- <Style_Transparent>false</Style_Transparent>
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+ <Style_Transparent>true</Style_Transparent>
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<TooltipReference>Allows you to cast your memorized spells</TooltipReference>
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<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
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<Style_Titlebar>false</Style_Titlebar>
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- <Style_Closebox>true</Style_Closebox>
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+ <Style_Closebox>false</Style_Closebox>
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<Style_Minimizebox>false</Style_Minimizebox>
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- <Style_Border>true</Style_Border>
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+ <Style_Border>false</Style_Border>
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<Style_Sizable>true</Style_Sizable>
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<Style_ClientMovable>true</Style_ClientMovable>
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<Escapable>false</Escapable>
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@@ -0,0 +1,43 @@
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--- /mnt/d/EverQuest/uifiles/default/EQUI_ChatWindow.xml 2013-04-12 18:05:57.000000000 -0700
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+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_ChatWindow.xml 2018-08-15 16:30:05.988353700 -0700
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@@ -3,7 +3,7 @@
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<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
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<Editbox item="CW_ChatInput">
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<ScreenID>CWChatInput</ScreenID>
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- <DrawTemplate>WDT_Inner</DrawTemplate>
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+ <DrawTemplate>less_WDT_Inner</DrawTemplate>
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<RelativePosition>true</RelativePosition>
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<AutoStretch>true</AutoStretch>
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<LeftAnchorOffset>2</LeftAnchorOffset>
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@@ -13,11 +13,10 @@
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<TopAnchorToTop>false</TopAnchorToTop>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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- <Style_Transparent>true</Style_Transparent>
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</Editbox>
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<STMLbox item="CW_ChatOutput">
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<ScreenID>CWChatOutput</ScreenID>
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- <DrawTemplate>WDT_Inner</DrawTemplate>
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+ <DrawTemplate>less_WDT_Inner</DrawTemplate>
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<RelativePosition>true</RelativePosition>
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<Style_VScroll>true</Style_VScroll>
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<AutoStretch>true</AutoStretch>
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@@ -27,8 +26,6 @@
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<BottomAnchorOffset>22</BottomAnchorOffset>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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- <Style_Border>true</Style_Border>
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- <Style_Transparent>true</Style_Transparent>
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</STMLbox>
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<Screen item="ChatWindow">
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<RelativePosition>false</RelativePosition>
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@@ -42,8 +39,7 @@
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</Size>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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- <Style_Transparent>false</Style_Transparent>
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- <DrawTemplate>WDT_Def2</DrawTemplate>
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+ <DrawTemplate>WDT_minimalChat_Def</DrawTemplate>
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<Style_Titlebar>true</Style_Titlebar>
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<Style_Closebox>true</Style_Closebox>
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<Style_Minimizebox>true</Style_Minimizebox>
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+25
-16
@@ -1,6 +1,6 @@
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--- /mnt/d/EverQuest/uifiles/default/EQUI_HotButtonWnd.xml 2018-05-25 12:26:04.000000000 -0700
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--- /mnt/d/EverQuest/uifiles/default/EQUI_HotButtonWnd.xml 2018-05-25 12:26:04.000000000 -0700
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+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_HotButtonWnd.xml 2018-07-31 14:33:29.908768600 -0700
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+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_HotButtonWnd.xml 2018-08-15 17:46:19.405548300 -0700
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@@ -4,11 +4,7 @@
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@@ -4,17 +4,13 @@
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<Ui2DAnimation item="A_HotButton1Normal">
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<Ui2DAnimation item="A_HotButton1Normal">
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<Cycle>true</Cycle>
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<Cycle>true</Cycle>
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<Frames>
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<Frames>
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@@ -11,8 +11,17 @@
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_64.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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- <CX>40</CX>
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<CY>40</CY>
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- <CY>40</CY>
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+ <CX>32</CX>
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+ <CY>32</CY>
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</Size>
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<Hotspot>
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- <X>0</X>
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+ <X>32</X>
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<Y>0</Y>
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</Hotspot>
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<Duration>1000</Duration>
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@@ -23,11 +19,7 @@
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@@ -23,11 +19,7 @@
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<Ui2DAnimation item="A_HotButton1Pressed">
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<Ui2DAnimation item="A_HotButton1Pressed">
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<Cycle>true</Cycle>
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<Cycle>true</Cycle>
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@@ -35,7 +44,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>0</Y>
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- <Y>0</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
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<CY>40</CY>
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<CY>40</CY>
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@@ -100,7 +109,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>40</Y>
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- <Y>40</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
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<CY>40</CY>
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<CY>40</CY>
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@@ -165,7 +174,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>80</Y>
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- <Y>80</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
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<CY>40</CY>
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<CY>40</CY>
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@@ -230,7 +239,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>120</Y>
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- <Y>120</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
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<CY>40</CY>
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<CY>40</CY>
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@@ -295,7 +304,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>160</Y>
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- <Y>160</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
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<CY>40</CY>
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<CY>40</CY>
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@@ -360,7 +369,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>200</Y>
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- <Y>200</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
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<CY>40</CY>
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<CY>40</CY>
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@@ -425,7 +434,7 @@
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- <X>40</X>
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- <X>40</X>
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- <Y>0</Y>
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- <Y>0</Y>
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- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
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<Size>
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<Size>
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<CX>40</CX>
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<CX>40</CX>
|
||||||
<CY>40</CY>
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<CY>40</CY>
|
||||||
@@ -490,7 +499,7 @@
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|||||||
- <X>40</X>
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- <X>40</X>
|
||||||
- <Y>40</Y>
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- <Y>40</Y>
|
||||||
- </Location>
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- </Location>
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+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
|
||||||
<Size>
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<Size>
|
||||||
<CX>40</CX>
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<CX>40</CX>
|
||||||
<CY>40</CY>
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<CY>40</CY>
|
||||||
@@ -555,7 +564,7 @@
|
|||||||
- <X>40</X>
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- <X>40</X>
|
||||||
- <Y>80</Y>
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- <Y>80</Y>
|
||||||
- </Location>
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- </Location>
|
||||||
+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
|
||||||
<Size>
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<Size>
|
||||||
<CX>40</CX>
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<CX>40</CX>
|
||||||
<CY>40</CY>
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<CY>40</CY>
|
||||||
@@ -620,7 +629,7 @@
|
|||||||
- <X>40</X>
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- <X>40</X>
|
||||||
- <Y>120</Y>
|
- <Y>120</Y>
|
||||||
- </Location>
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- </Location>
|
||||||
+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
|
||||||
<Size>
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<Size>
|
||||||
<CX>40</CX>
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<CX>40</CX>
|
||||||
<CY>40</CY>
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<CY>40</CY>
|
||||||
@@ -685,7 +694,7 @@
|
|||||||
- <X>40</X>
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- <X>40</X>
|
||||||
- <Y>160</Y>
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- <Y>160</Y>
|
||||||
- </Location>
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- </Location>
|
||||||
+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
|
||||||
<Size>
|
<Size>
|
||||||
<CX>40</CX>
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<CX>40</CX>
|
||||||
<CY>40</CY>
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<CY>40</CY>
|
||||||
@@ -750,7 +759,7 @@
|
|||||||
- <X>40</X>
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- <X>40</X>
|
||||||
- <Y>200</Y>
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- <Y>200</Y>
|
||||||
- </Location>
|
- </Location>
|
||||||
+ <Texture>dark_tile_64.tga</Texture>
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+ <Texture>dark_tile_192.tga</Texture>
|
||||||
<Size>
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<Size>
|
||||||
<CX>40</CX>
|
<CX>40</CX>
|
||||||
<CY>40</CY>
|
<CY>40</CY>
|
||||||
|
|||||||
+41
-19
@@ -1,5 +1,27 @@
|
|||||||
--- /mnt/d/EverQuest/uifiles/default/EQUI_PlayerWindow.xml 2018-04-09 20:54:48.000000000 -0700
|
--- /mnt/d/EverQuest/uifiles/default/EQUI_PlayerWindow.xml 2018-04-09 20:54:48.000000000 -0700
|
||||||
+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_PlayerWindow.xml 2018-07-31 18:16:39.365099800 -0700
|
+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_PlayerWindow.xml 2018-08-14 16:01:57.964793400 -0700
|
||||||
|
@@ -272,8 +272,8 @@
|
||||||
|
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
|
||||||
|
</GaugeDrawTemplate>
|
||||||
|
<AutoStretch>true</AutoStretch>
|
||||||
|
- <TopAnchorOffset>82</TopAnchorOffset>
|
||||||
|
- <BottomAnchorOffset>92</BottomAnchorOffset>
|
||||||
|
+ <TopAnchorOffset>85</TopAnchorOffset>
|
||||||
|
+ <BottomAnchorOffset>95</BottomAnchorOffset>
|
||||||
|
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||||
|
<RightAnchorOffset>1</RightAnchorOffset>
|
||||||
|
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
|
@@ -288,8 +288,8 @@
|
||||||
|
<AlignRight>false</AlignRight>
|
||||||
|
<Font>1</Font>
|
||||||
|
<AutoStretch>true</AutoStretch>
|
||||||
|
- <TopAnchorOffset>82</TopAnchorOffset>
|
||||||
|
- <BottomAnchorOffset>92</BottomAnchorOffset>
|
||||||
|
+ <TopAnchorOffset>85</TopAnchorOffset>
|
||||||
|
+ <BottomAnchorOffset>95</BottomAnchorOffset>
|
||||||
|
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||||
|
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
|
<Style_Tooltip>false</Style_Tooltip>
|
||||||
@@ -363,7 +363,7 @@
|
@@ -363,7 +363,7 @@
|
||||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||||
@@ -156,7 +178,7 @@
|
|||||||
+ <Label item="Player_FatiguePercLabel">
|
+ <Label item="Player_FatiguePercLabel">
|
||||||
+ <ScreenID>FatiguePercLabel</ScreenID>
|
+ <ScreenID>FatiguePercLabel</ScreenID>
|
||||||
+ </Label>
|
+ </Label>
|
||||||
+ <Gauge item="Player_ExpGauge">
|
+ <Gauge item="Player_Exp">
|
||||||
+ <ScreenID>PlayerExp</ScreenID>
|
+ <ScreenID>PlayerExp</ScreenID>
|
||||||
<RelativePosition>true</RelativePosition>
|
<RelativePosition>true</RelativePosition>
|
||||||
- <Text>100</Text>
|
- <Text>100</Text>
|
||||||
@@ -188,8 +210,8 @@
|
|||||||
+ <RightAnchorOffset>1</RightAnchorOffset>
|
+ <RightAnchorOffset>1</RightAnchorOffset>
|
||||||
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
+ </Gauge>
|
+ </Gauge>
|
||||||
+ <Label item="Player_ExpGaugeLabelShadow">
|
+ <Label item="Player_ExpLabelShadow">
|
||||||
+ <ScreenID>ExpGaugeLabel</ScreenID>
|
+ <ScreenID>ExpLabel</ScreenID>
|
||||||
+ <EQType>26</EQType>
|
+ <EQType>26</EQType>
|
||||||
+ <Font>2</Font>
|
+ <Font>2</Font>
|
||||||
+ <RelativePosition>true</RelativePosition>
|
+ <RelativePosition>true</RelativePosition>
|
||||||
@@ -208,8 +230,8 @@
|
|||||||
+ <LeftAnchorOffset>2</LeftAnchorOffset>
|
+ <LeftAnchorOffset>2</LeftAnchorOffset>
|
||||||
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
+ </Label>
|
+ </Label>
|
||||||
+ <Label item="Player_ExpGaugeLabel">
|
+ <Label item="Player_ExpLabel">
|
||||||
+ <ScreenID>ExpGaugeLabel</ScreenID>
|
+ <ScreenID>ExpLabel</ScreenID>
|
||||||
+ <EQType>26</EQType>
|
+ <EQType>26</EQType>
|
||||||
+ <Font>2</Font>
|
+ <Font>2</Font>
|
||||||
+ <RelativePosition>true</RelativePosition>
|
+ <RelativePosition>true</RelativePosition>
|
||||||
@@ -226,7 +248,7 @@
|
|||||||
- <ScreenID>FatiguePercLabel</ScreenID>
|
- <ScreenID>FatiguePercLabel</ScreenID>
|
||||||
- <Font>1</Font>
|
- <Font>1</Font>
|
||||||
- <Text>%</Text>
|
- <Text>%</Text>
|
||||||
+ <Gauge item="Player_AAExpGauge">
|
+ <Gauge item="Player_AAExp">
|
||||||
+ <ScreenID>PlayerAAExp</ScreenID>
|
+ <ScreenID>PlayerAAExp</ScreenID>
|
||||||
+ <RelativePosition>true</RelativePosition>
|
+ <RelativePosition>true</RelativePosition>
|
||||||
+ <GaugeOffsetY>0</GaugeOffsetY>
|
+ <GaugeOffsetY>0</GaugeOffsetY>
|
||||||
@@ -257,8 +279,8 @@
|
|||||||
+ <RightAnchorOffset>1</RightAnchorOffset>
|
+ <RightAnchorOffset>1</RightAnchorOffset>
|
||||||
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
+ </Gauge>
|
+ </Gauge>
|
||||||
+ <Label item="Player_AAExpGaugeLabelShadow">
|
+ <Label item="Player_AAExpLabelShadow">
|
||||||
+ <ScreenID>AAExpGaugeLabel</ScreenID>
|
+ <ScreenID>AAExpLabel</ScreenID>
|
||||||
+ <EQType>27</EQType>
|
+ <EQType>27</EQType>
|
||||||
+ <Font>2</Font>
|
+ <Font>2</Font>
|
||||||
+ <RelativePosition>true</RelativePosition>
|
+ <RelativePosition>true</RelativePosition>
|
||||||
@@ -278,8 +300,8 @@
|
|||||||
+ <LeftAnchorOffset>2</LeftAnchorOffset>
|
+ <LeftAnchorOffset>2</LeftAnchorOffset>
|
||||||
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
+ <RightAnchorToLeft>false</RightAnchorToLeft>
|
||||||
+ </Label>
|
+ </Label>
|
||||||
+ <Label item="Player_AAExpGaugeLabel">
|
+ <Label item="Player_AAExpLabel">
|
||||||
+ <ScreenID>AAExpGaugeLabel</ScreenID>
|
+ <ScreenID>AAExpLabel</ScreenID>
|
||||||
+ <EQType>27</EQType>
|
+ <EQType>27</EQType>
|
||||||
+ <Font>2</Font>
|
+ <Font>2</Font>
|
||||||
+ <RelativePosition>true</RelativePosition>
|
+ <RelativePosition>true</RelativePosition>
|
||||||
@@ -309,9 +331,12 @@
|
|||||||
<Style_Sizable>true</Style_Sizable>
|
<Style_Sizable>true</Style_Sizable>
|
||||||
<Style_ClientMovable>true</Style_ClientMovable>
|
<Style_ClientMovable>true</Style_ClientMovable>
|
||||||
<Escapable>false</Escapable>
|
<Escapable>false</Escapable>
|
||||||
@@ -710,13 +826,21 @@
|
@@ -709,13 +825,21 @@
|
||||||
|
<Pieces>Pet_HP</Pieces>
|
||||||
<Pieces>Player_Mana</Pieces>
|
<Pieces>Player_Mana</Pieces>
|
||||||
<Pieces>Player_Fatigue</Pieces>
|
<Pieces>Player_Fatigue</Pieces>
|
||||||
|
+ <Pieces>Player_Exp</Pieces>
|
||||||
|
+ <Pieces>Player_AAExp</Pieces>
|
||||||
<Pieces>Player_CombatTimer</Pieces>
|
<Pieces>Player_CombatTimer</Pieces>
|
||||||
+ <Pieces>Player_HPLabelShadow</Pieces>
|
+ <Pieces>Player_HPLabelShadow</Pieces>
|
||||||
<Pieces>Player_HPLabel</Pieces>
|
<Pieces>Player_HPLabel</Pieces>
|
||||||
@@ -321,16 +346,13 @@
|
|||||||
<Pieces>Player_ManaPercLabel</Pieces>
|
<Pieces>Player_ManaPercLabel</Pieces>
|
||||||
<Pieces>Player_FatigueLabel</Pieces>
|
<Pieces>Player_FatigueLabel</Pieces>
|
||||||
<Pieces>Player_FatiguePercLabel</Pieces>
|
<Pieces>Player_FatiguePercLabel</Pieces>
|
||||||
|
+ <Pieces>Player_ExpLabelShadow</Pieces>
|
||||||
|
+ <Pieces>Player_ExpLabel</Pieces>
|
||||||
|
+ <Pieces>Player_AAExpLabelShadow</Pieces>
|
||||||
|
+ <Pieces>Player_AAExpLabel</Pieces>
|
||||||
<Pieces>Player_CombatTimerLabel</Pieces>
|
<Pieces>Player_CombatTimerLabel</Pieces>
|
||||||
+ <Pieces>Player_ExpGauge</Pieces>
|
|
||||||
+ <Pieces>Player_ExpGaugeLabelShadow</Pieces>
|
|
||||||
+ <Pieces>Player_ExpGaugeLabel</Pieces>
|
|
||||||
+ <Pieces>Player_AAExpGauge</Pieces>
|
|
||||||
+ <Pieces>Player_AAExpGaugeLabelShadow</Pieces>
|
|
||||||
+ <Pieces>Player_AAExpGaugeLabel</Pieces>
|
|
||||||
<Pieces>PW_CombatStateAnim</Pieces>
|
<Pieces>PW_CombatStateAnim</Pieces>
|
||||||
<Pieces>PW_NewMailIcon</Pieces>
|
<Pieces>PW_NewMailIcon</Pieces>
|
||||||
<Pieces>PW_ParcelsIcon</Pieces>
|
|
||||||
@@ -735,4 +859,4 @@
|
@@ -735,4 +859,4 @@
|
||||||
<Pieces>PW_AggroNameSecondaryLabel</Pieces>
|
<Pieces>PW_AggroNameSecondaryLabel</Pieces>
|
||||||
<Pieces>PW_AggroPctSecondaryLabel</Pieces>
|
<Pieces>PW_AggroPctSecondaryLabel</Pieces>
|
||||||
|
|||||||
+50
-7
@@ -1,11 +1,54 @@
|
|||||||
--- /mnt/d/EverQuest/uifiles/default/EQUI_Templates.xml 2017-09-07 15:13:29.000000000 -0700
|
--- /mnt/d/EverQuest/uifiles/default/EQUI_Templates.xml 2018-08-15 15:11:08.219902200 -0700
|
||||||
+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_Templates.xml 2018-07-31 13:44:32.616395900 -0700
|
+++ /mnt/d/EverQuest/uifiles/isuldor/EQUI_Templates.xml 2018-08-15 17:27:26.694903200 -0700
|
||||||
@@ -510,7 +510,7 @@
|
@@ -638,6 +638,51 @@
|
||||||
|
<OverlapBottom>0</OverlapBottom>
|
||||||
</Titlebar>
|
</Titlebar>
|
||||||
</WindowDrawTemplate>
|
</WindowDrawTemplate>
|
||||||
<WindowDrawTemplate item="WDT_Def2">
|
+ <WindowDrawTemplate item="WDT_minimalChat_Def">
|
||||||
- <Background>wnd_bg_dark_rock.tga</Background>
|
|
||||||
+ <Background>dark_tile_192.tga</Background>
|
+ <Background>dark_tile_192.tga</Background>
|
||||||
|
+ <CloseBox>
|
||||||
|
+ <Normal>A_CloseBtnNormal</Normal>
|
||||||
|
+ <Pressed>A_CloseBtnPressed</Pressed>
|
||||||
|
+ <Flyby>A_CloseBtnFlyby</Flyby>
|
||||||
|
+ <Disabled>A_CloseBtnDisabled</Disabled>
|
||||||
|
+ <PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
|
||||||
|
+ </CloseBox>
|
||||||
|
+ <QMarkBox>
|
||||||
|
+ <Normal>A_QMarkBtnNormal</Normal>
|
||||||
|
+ <Pressed>A_QMarkBtnPressed</Pressed>
|
||||||
|
+ <Flyby>A_QMarkBtnFlyby</Flyby>
|
||||||
|
+ <Disabled>A_QMarkBtnDisabled</Disabled>
|
||||||
|
+ <PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
|
||||||
|
+ </QMarkBox>
|
||||||
|
+ <MinimizeBox>
|
||||||
|
+ <Normal>A_MinimizeBtnNormal</Normal>
|
||||||
|
+ <Pressed>A_MinimizeBtnPressed</Pressed>
|
||||||
|
+ <Flyby>A_MinimizeBtnFlyby</Flyby>
|
||||||
|
+ <Disabled>A_MinimizeBtnDisabled</Disabled>
|
||||||
|
+ <PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
|
||||||
|
+ </MinimizeBox>
|
||||||
|
+ <MaximizeBox>
|
||||||
|
+ <Normal>A_MaximizeBtnNormal</Normal>
|
||||||
|
+ <Pressed>A_MaximizeBtnPressed</Pressed>
|
||||||
|
+ <Flyby>A_MaximizeBtnFlyby</Flyby>
|
||||||
|
+ <Disabled>A_MaximizeBtnDisabled</Disabled>
|
||||||
|
+ <PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
|
||||||
|
+ </MaximizeBox>
|
||||||
|
+ <Border>
|
||||||
|
+ <Top>A_InnerFramePlaceholder</Top>
|
||||||
|
+ <Right>A_InnerFramePlaceholder</Right>
|
||||||
|
+ <Bottom>A_InnerFramePlaceholder</Bottom>
|
||||||
|
+ <Left>A_InnerFramePlaceholder</Left>
|
||||||
|
+ <OverlapLeft>0</OverlapLeft>
|
||||||
|
+ <OverlapTop>0</OverlapTop>
|
||||||
|
+ <OverlapRight>0</OverlapRight>
|
||||||
|
+ <OverlapBottom>0</OverlapBottom>
|
||||||
|
+ </Border>
|
||||||
|
+ <Titlebar>
|
||||||
|
+ <Left>A_ChatWindowTitlePlaceholder</Left>
|
||||||
|
+ </Titlebar>
|
||||||
|
+ </WindowDrawTemplate>
|
||||||
|
+ <WindowDrawTemplate item="less_WDT_Inner" />
|
||||||
|
<WindowDrawTemplate item="WDT_Inner">
|
||||||
|
<Background>wnd_bg_light_rock.tga</Background>
|
||||||
<VSBTemplate>
|
<VSBTemplate>
|
||||||
<UpButton>
|
|
||||||
<Normal>A_VSBUpNormal</Normal>
|
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 4.0 KiB |
Reference in New Issue
Block a user