pleb: use ir_black textcolors
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@@ -1,11 +1,5 @@
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[HotButtons]
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Page1Button3=H0,@-1,0000000000000000,0,,
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Page1Button4=H1,@-1,0000000000000000,0,,
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Page1Button5=H2,@-1,0000000000000000,0,,
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Page1Button6=G10,@-1,0000000000000000,0,,
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Page1Button9=G4,@-1,0000000000000000,0,,
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Page1Button10=G12,@-1,0000000000000000,0,,
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Page1Button12=M-1,A633,P3m000u0000D0000,177708,,Boots of the Long Road
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Page1Button12=M-1,A633,wGy000u0000I0000,177708,,Boots of the Long Road
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Page1Button1=I2,@-1,0000000000000000,0,Pet attack,
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[Defaults]
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AutoConsentGroup=1
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@@ -23,6 +17,7 @@ UseImpliedHealing=0
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AutoAttackRangeAutoSwitch=1
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SuppressOutOfRangeWarnings=0
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SuppressAttackWarnings=0
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AutoSkillsLO0=30,0,0,0,0,0,0,0
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[Friends]
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SendToUChat=0
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[BlockedSpells]
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@@ -62,4 +57,3 @@ Page1Button4Line1=/corpse Tanto
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Page1Button2Line1=/assist main
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Page1Button2Line2=/pause 6
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Page1Button2Line3=/pet attack
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File diff suppressed because it is too large
Load Diff
+588
-431
File diff suppressed because it is too large
Load Diff
@@ -21,9 +21,16 @@ player_configs=(
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"${source_dir}"/[!_]*_*.ini
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)
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# The client creates Backup_N copies while saving layouts. They are transient
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# snapshots, not the current configuration we track.
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configs=("${source_dir}/eqclient.ini")
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for config in "${player_configs[@]}"; do
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[[ "$(basename -- "${config}")" == *Backup* ]] && continue
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configs+=("${config}")
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done
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# Player settings use Character_Server.ini, Character_Server_Class.ini, and
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# UI_Character_Server_Class.ini names. Launcher INIs do not match this shape.
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configs=("${source_dir}/eqclient.ini" "${player_configs[@]}")
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for config in "${configs[@]}"; do
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destination="${script_dir}/$(basename -- "${config}")"
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Executable
+34
@@ -0,0 +1,34 @@
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#!/usr/bin/env bash
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set -euo pipefail
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destination_dir="${EQL_GAME_PATH:-${HOME}/Games/EverQuestLegends}"
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script_dir=$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)
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configs=(
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"eqclient.ini"
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"Pleb_oggok_LO1.ini"
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"UI_Pleb_oggok_LO1.ini"
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)
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if [[ ! -d "${destination_dir}" ]]; then
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echo "Error: EverQuest Legends directory not found: ${destination_dir}" >&2
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echo "Set EQL_GAME_PATH to the game install directory." >&2
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exit 1
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fi
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for config in "${configs[@]}"; do
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source="${script_dir}/${config}"
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if [[ ! -f "${source}" ]]; then
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echo "Error: tracked configuration not found: ${source}" >&2
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exit 1
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fi
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done
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for config in "${configs[@]}"; do
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source="${script_dir}/${config}"
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destination="${destination_dir}/${config}"
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cp -- "${source}" "${destination}"
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echo "Updated eql/${config}"
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done
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echo "Pushed ${#configs[@]} config file(s) to ${destination_dir}"
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