Textcolors significantly updated

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Isuldor
2018-09-07 21:47:39 -07:00
parent 0c45605039
commit cd0466e6ab
3 changed files with 1950 additions and 416 deletions
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@@ -30,7 +30,7 @@ The window borders can be removed by a third party utility such as this [autohot
return
```
### Graphics
### Texture Flickering (aka Z-Fighting)
At some point the eqclient got hardware vertex shader support, which radically improves framerate. Unfortunately it also causes a fair amount of graphical defects. For example, a robe wearing Iksar will periodically contort into odd shapes while sitting. Or textures will flicker like the on the back of Iksar robes. Disabling Luclin models helps some, but zone textures will still flicker as well as shadows. The trade-off for disabling hardware shaders is that busy scenes (like a raid or a city zone like Cabilis) will result in very bad framerate drops. So far the best workaround seems to be disabling all dynamic lighting (/dynamic off)
```ini
ShowDynamicLights=0