40 lines
1.1 KiB
Bash
40 lines
1.1 KiB
Bash
# Shared EverQuest install root detection. Source from other ui/*.sh scripts.
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find_game_path() {
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if [[ -n "${EQ_GAME_PATH:-}" && -f "${EQ_GAME_PATH}/eqgame.exe" ]]; then
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echo "${EQ_GAME_PATH}"
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return 0
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fi
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local steam_linux="${HOME}/.local/share/Steam/steamapps/common/Everquest F2P"
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if [[ -f "${steam_linux}/eqgame.exe" ]]; then
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echo "${steam_linux}"
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return 0
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fi
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if [[ -f "/mnt/d/EverQuest/eqgame.exe" ]]; then
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echo "/mnt/d/EverQuest"
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return 0
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fi
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local game_location
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game_location=$(find /mnt -type f -name eqgame.exe ! -path '*RECYCLE.BIN*' 2>/dev/null | head -n1)
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if [[ -n "${game_location}" ]]; then
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dirname "${game_location}"
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return 0
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fi
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return 1
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}
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resolve_game_path() {
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local game_path="${EQ_GAME_PATH:-}"
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if [[ -z "${game_path}" ]] || [[ ! -f "${game_path}/eqgame.exe" ]]; then
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if ! game_path=$(find_game_path); then
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echo "Error: EverQuest was not found! Set EQ_GAME_PATH to your install root." >&2
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return 1
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fi
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echo "Using GAME_PATH=${game_path}" >&2
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fi
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echo "${game_path}"
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}
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