Files
eqclient-conf/uifiles/default/EQLSUI_YesNoDialog.xml
T
2015-06-20 02:59:24 -07:00

134 lines
4.1 KiB
XML
Executable File

<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<!-- Action Buttons -->
<Button item = "YESNO_YesButton">
<ScreenID>YesButton</ScreenID>
<Font>4</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>185</X>
<Y>167</Y>
</Location>
<Size>
<CX>115</CX>
<CY>31</CY>
</Size>
<TooltipReference>Click to proceed.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>YES</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_EQLS_SmallBtnNormal</Normal>
<Pressed>A_EQLS_SmallBtnPressed</Pressed>
<Flyby>A_EQLS_SmallBtnHover</Flyby>
<Disabled>A_EQLS_SmallBtnDisabled</Disabled>
<PressedFlyby>A_EQLS_SmallBtnPressedHover</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "YESNO_NoButton">
<ScreenID>NoButton</ScreenID>
<Font>4</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>44</X>
<Y>167</Y>
</Location>
<Size>
<CX>115</CX>
<CY>31</CY>
</Size>
<TooltipReference>Click to cancel.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>NO</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_EQLS_SmallBtnNormal</Normal>
<Pressed>A_EQLS_SmallBtnPressed</Pressed>
<Flyby>A_EQLS_SmallBtnHover</Flyby>
<Disabled>A_EQLS_SmallBtnDisabled</Disabled>
<PressedFlyby>A_EQLS_SmallBtnPressedHover</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<!-- Display of text the the user -->
<STMLbox item = "YESNO_Display">
<ScreenID>Display</ScreenID>
<DrawTemplate>WDT_EQLS_Def_Bordered</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Style_VScroll>true</Style_VScroll>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>2</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>35</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<RightAnchorToLeft>false</RightAnchorToLeft>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<Style_Border>true</Style_Border>
</STMLbox>
<!-- The actual box of the dialog -->
<Screen item = "YESNO_Box">
<ScreenID>Box</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>130</LeftAnchorOffset>
<TopAnchorOffset>130</TopAnchorOffset>
<RightAnchorOffset>130</RightAnchorOffset>
<BottomAnchorOffset>130</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<RightAnchorToLeft>false</RightAnchorToLeft>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<Text>Confirmation</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_EQLS_Def_Bordered</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>YESNO_YesButton</Pieces>
<Pieces>YESNO_NoButton</Pieces>
<Pieces>YESNO_Display</Pieces>
</Screen>
<!-- Used to obscure the backing window and prevent UI events from going through to it -->
<Screen item = "yesnodialog">
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>640</CX>
<CY>480</CY>
</Size>
<Text></Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>YESNO_Box</Pieces>
</Screen>
</XML>