Files
eqclient-conf/uifiles/default/EQUI_CharacterCreate.xml
T
2015-06-20 02:59:24 -07:00

4793 lines
122 KiB
XML
Executable File

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="BarbarianIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="EruditeIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="HumanIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="DwarfIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="HalflingIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="GnomeIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Dark ElfIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Wood ElfIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="High ElfIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Half ElfIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TrollIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="OgreIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Vah ShirIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="IksarIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="FroglokIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="DrakkinIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BarbarianMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="EruditeMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="HumanMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="DwarfMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="HalflingMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="GnomeMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Dark ElfMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Wood ElfMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="High ElfMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Half ElfMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TrollMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="OgreMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Vah ShirMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="IksarMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="FroglokMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="DrakkinMaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BardIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BeastlordIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>192</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BerserkerIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="ClericIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>96</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="DruidIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="EnchanterIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="MagicianIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="MonkIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="RangerIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>48</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="NecromancerIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>48</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="RogueIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="PaladinIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>96</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="ShamanIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="WarriorIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>192</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Shadow KnightIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="WizardIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>144</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BardDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BeastlordDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>96</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BerserkerDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="ClericDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>0</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="DruidDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>48</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="EnchanterDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>96</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="MagicianDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>192</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="MonkDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>0</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="RangerDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>192</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="NecromancerDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>192</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="RogueDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="PaladinDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>0</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="ShamanDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>192</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="WarriorDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>96</X>
<Y>96</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Shadow KnightDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>48</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="WizardDisabledIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>48</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="SelectIcon">
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="HoverIcon">
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="FemaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>logo_gender.tga</Texture>
<Location>
<X>40</X>
<Y>0</Y>
</Location>
<Size>
<CX>21</CX>
<CY>33</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="MaleIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>logo_gender.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>28</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_EQIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>logo_gender.tga</Texture>
<Location>
<X>0</X>
<Y>40</Y>
</Location>
<Size>
<CX>225</CX>
<CY>100</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_RaceIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>window_pieces08.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>56</CX>
<CY>26</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_ClassIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>window_pieces08.tga</Texture>
<Location>
<X>0</X>
<Y>30</Y>
</Location>
<Size>
<CX>56</CX>
<CY>26</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_AdvancedIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>window_pieces08.tga</Texture>
<Location>
<X>0</X>
<Y>67</Y>
</Location>
<Size>
<CX>105</CX>
<CY>28</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_CreateCharacterIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>window_pieces08.tga</Texture>
<Location>
<X>0</X>
<Y>98</Y>
</Location>
<Size>
<CX>167</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_CreateHeadStartCharacterIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>window_pieces08.tga</Texture>
<Location>
<X>0</X>
<Y>213</Y>
</Location>
<Size>
<CX>182</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="CC_CreateHeroicCharacterIcon">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>window_pieces11.tga</Texture>
<Location>
<X>0</X>
<Y>3</Y>
</Location>
<Size>
<CX>170</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="CC_LogoAnim">
<ScreenID>CC_LogoAnim</ScreenID>
<Location>
<X>0</X>
<Y>8</Y>
</Location>
<Size>
<CX>225</CX>
<CY>100</CY>
</Size>
<Animation>CC_EQIcon</Animation>
</StaticAnimation>
<StaticAnimation item="CC_RaceAnim">
<ScreenID>CC_RaceAnim</ScreenID>
<Location>
<X>68</X>
<Y>10</Y>
</Location>
<Size>
<CX>56</CX>
<CY>26</CY>
</Size>
<Animation>CC_RaceIcon</Animation>
</StaticAnimation>
<StaticAnimation item="CC_ClassAnim">
<ScreenID>CC_ClassAnim</ScreenID>
<Location>
<X>69</X>
<Y>10</Y>
</Location>
<Size>
<CX>56</CX>
<CY>26</CY>
</Size>
<Animation>CC_ClassIcon</Animation>
</StaticAnimation>
<StaticAnimation item="CC_AdvancedAnim">
<ScreenID>CC_AdvancedAnim</ScreenID>
<Location>
<X>36</X>
<Y>9</Y>
</Location>
<Size>
<CX>105</CX>
<CY>28</CY>
</Size>
<Animation>CC_AdvancedIcon</Animation>
</StaticAnimation>
<Button item="CC_Appearance_Button">
<ScreenID>CC_Appearance_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>47</X>
<Y>64</Y>
</Location>
<Size>
<CX>96</CX>
<CY>24</CY>
</Size>
<TooltipReference>Press to choose your character's appearance</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Appearance</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CC_Male_Button">
<ScreenID>CC_Male_Button</ScreenID>
<RadioGroup>Gender</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>47</X>
<Y>5</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<TooltipReference>Male Gender</TooltipReference>
<Style_Checkbox>true</Style_Checkbox>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby>
<NormalDecal>MaleIcon</NormalDecal>
<PressedDecal>MaleIcon</PressedDecal>
<FlybyDecal>MaleIcon</FlybyDecal>
<DisabledDecal>MaleIcon</DisabledDecal>
<PressedFlybyDecal>MaleIcon</PressedFlybyDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>7</X>
<Y>6</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>28</CY>
</DecalSize>
</Button>
<Button item="CC_Female_Button">
<ScreenID>CC_Female_Button</ScreenID>
<RadioGroup>Gender</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>104</X>
<Y>5</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<TooltipReference>Female Gender</TooltipReference>
<Style_Checkbox>true</Style_Checkbox>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SquareBtnNormal</Normal>
<Pressed>A_SquareBtnPressed</Pressed>
<Flyby>A_SquareBtnFlyby</Flyby>
<Disabled>A_SquareBtnDisabled</Disabled>
<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby>
<NormalDecal>FemaleIcon</NormalDecal>
<PressedDecal>FemaleIcon</PressedDecal>
<FlybyDecal>FemaleIcon</FlybyDecal>
<DisabledDecal>FemaleIcon</DisabledDecal>
<PressedFlybyDecal>FemaleIcon</PressedFlybyDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>9</X>
<Y>4</Y>
</DecalOffset>
<DecalSize>
<CX>21</CX>
<CY>33</CY>
</DecalSize>
</Button>
<Ui2DAnimation item="RaceClassOverlay">
<Cycle>false</Cycle>
<Grid>false</Grid>
<Frames>
<Texture>FemaleRaceDisabled.tga</Texture>
<Location>
<X>0</X>
<Y>191</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
</Frames>
</Ui2DAnimation>
<ButtonDrawTemplate item="CC_BDT_RaceClassOverlay">
<Normal>RaceClassOverlay</Normal>
<Pressed>RaceClassOverlay</Pressed>
<Flyby>RaceClassOverlay</Flyby>
<Disabled>RaceClassOverlay</Disabled>
<PressedFlyby>RaceClassOverlay</PressedFlyby>
</ButtonDrawTemplate>
<Button item="CC_Race_Barbarian_Button_Male">
<ScreenID>CC_Race_Barbarian_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>BarbarianMaleIcon</Normal>
<Pressed>BarbarianMaleIcon</Pressed>
<Flyby>BarbarianMaleIcon</Flyby>
<Disabled>BarbarianMaleIcon</Disabled>
<PressedFlyby>BarbarianMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Dark Elf_Button_Male">
<ScreenID>CC_Race_Dark Elf_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Dark ElfMaleIcon</Normal>
<Pressed>Dark ElfMaleIcon</Pressed>
<Flyby>Dark ElfMaleIcon</Flyby>
<Disabled>Dark ElfMaleIcon</Disabled>
<PressedFlyby>Dark ElfMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Dwarf_Button_Male">
<ScreenID>CC_Race_Dwarf_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>DwarfMaleIcon</Normal>
<Pressed>DwarfMaleIcon</Pressed>
<Flyby>DwarfMaleIcon</Flyby>
<Disabled>DwarfMaleIcon</Disabled>
<PressedFlyby>DwarfMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Erudite_Button_Male">
<ScreenID>CC_Race_Erudite_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>EruditeMaleIcon</Normal>
<Pressed>EruditeMaleIcon</Pressed>
<Flyby>EruditeMaleIcon</Flyby>
<Disabled>EruditeMaleIcon</Disabled>
<PressedFlyby>EruditeMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Gnome_Button_Male">
<ScreenID>CC_Race_Gnome_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>GnomeMaleIcon</Normal>
<Pressed>GnomeMaleIcon</Pressed>
<Flyby>GnomeMaleIcon</Flyby>
<Disabled>GnomeMaleIcon</Disabled>
<PressedFlyby>GnomeMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Half Elf_Button_Male">
<ScreenID>CC_Race_Half Elf_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Half ElfMaleIcon</Normal>
<Pressed>Half ElfMaleIcon</Pressed>
<Flyby>Half ElfMaleIcon</Flyby>
<Disabled>Half ElfMaleIcon</Disabled>
<PressedFlyby>Half ElfMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Halfling_Button_Male">
<ScreenID>CC_Race_Halfling_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>HalflingMaleIcon</Normal>
<Pressed>HalflingMaleIcon</Pressed>
<Flyby>HalflingMaleIcon</Flyby>
<Disabled>HalflingMaleIcon</Disabled>
<PressedFlyby>HalflingMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_High Elf_Button_Male">
<ScreenID>CC_Race_High Elf_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>High ElfMaleIcon</Normal>
<Pressed>High ElfMaleIcon</Pressed>
<Flyby>High ElfMaleIcon</Flyby>
<Disabled>High ElfMaleIcon</Disabled>
<PressedFlyby>High ElfMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Human_Button_Male">
<ScreenID>CC_Race_Human_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>HumanMaleIcon</Normal>
<Pressed>HumanMaleIcon</Pressed>
<Flyby>HumanMaleIcon</Flyby>
<Disabled>HumanMaleIcon</Disabled>
<PressedFlyby>HumanMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Iksar_Button_Male">
<ScreenID>CC_Race_Iksar_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>IksarMaleIcon</Normal>
<Pressed>IksarMaleIcon</Pressed>
<Flyby>IksarMaleIcon</Flyby>
<Disabled>IksarMaleIcon</Disabled>
<PressedFlyby>IksarMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Ogre_Button_Male">
<ScreenID>CC_Race_Ogre_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>OgreMaleIcon</Normal>
<Pressed>OgreMaleIcon</Pressed>
<Flyby>OgreMaleIcon</Flyby>
<Disabled>OgreMaleIcon</Disabled>
<PressedFlyby>OgreMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Troll_Button_Male">
<ScreenID>CC_Race_Troll_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>TrollMaleIcon</Normal>
<Pressed>TrollMaleIcon</Pressed>
<Flyby>TrollMaleIcon</Flyby>
<Disabled>TrollMaleIcon</Disabled>
<PressedFlyby>TrollMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Vah Shir_Button_Male">
<ScreenID>CC_Race_Vah Shir_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Vah ShirMaleIcon</Normal>
<Pressed>Vah ShirMaleIcon</Pressed>
<Flyby>Vah ShirMaleIcon</Flyby>
<Disabled>Vah ShirMaleIcon</Disabled>
<PressedFlyby>Vah ShirMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Wood Elf_Button_Male">
<ScreenID>CC_Race_Wood Elf_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Wood ElfMaleIcon</Normal>
<Pressed>Wood ElfMaleIcon</Pressed>
<Flyby>Wood ElfMaleIcon</Flyby>
<Disabled>Wood ElfMaleIcon</Disabled>
<PressedFlyby>Wood ElfMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Froglok_Button_Male">
<ScreenID>CC_Race_Froglok_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>FroglokMaleIcon</Normal>
<Pressed>FroglokMaleIcon</Pressed>
<Flyby>FroglokMaleIcon</Flyby>
<Disabled>FroglokMaleIcon</Disabled>
<PressedFlyby>FroglokMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Drakkin_Button_Male">
<ScreenID>CC_Race_Drakkin_Button_Male</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>DrakkinMaleIcon</Normal>
<Pressed>DrakkinMaleIcon</Pressed>
<Flyby>DrakkinMaleIcon</Flyby>
<Disabled>DrakkinMaleIcon</Disabled>
<PressedFlyby>DrakkinMaleIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Barbarian_Button">
<ScreenID>CC_Race_Barbarian_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>BarbarianIcon</Normal>
<Pressed>BarbarianIcon</Pressed>
<Flyby>BarbarianIcon</Flyby>
<Disabled>BarbarianIcon</Disabled>
<PressedFlyby>BarbarianIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Dark Elf_Button">
<ScreenID>CC_Race_Dark Elf_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Dark ElfIcon</Normal>
<Pressed>Dark ElfIcon</Pressed>
<Flyby>Dark ElfIcon</Flyby>
<Disabled>Dark ElfIcon</Disabled>
<PressedFlyby>Dark ElfIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Dwarf_Button">
<ScreenID>CC_Race_Dwarf_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>DwarfIcon</Normal>
<Pressed>DwarfIcon</Pressed>
<Flyby>DwarfIcon</Flyby>
<Disabled>DwarfIcon</Disabled>
<PressedFlyby>DwarfIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Erudite_Button">
<ScreenID>CC_Race_Erudite_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>EruditeIcon</Normal>
<Pressed>EruditeIcon</Pressed>
<Flyby>EruditeIcon</Flyby>
<Disabled>EruditeIcon</Disabled>
<PressedFlyby>EruditeIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Gnome_Button">
<ScreenID>CC_Race_Gnome_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>GnomeIcon</Normal>
<Pressed>GnomeIcon</Pressed>
<Flyby>GnomeIcon</Flyby>
<Disabled>GnomeIcon</Disabled>
<PressedFlyby>GnomeIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Half Elf_Button">
<ScreenID>CC_Race_Half Elf_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Half ElfIcon</Normal>
<Pressed>Half ElfIcon</Pressed>
<Flyby>Half ElfIcon</Flyby>
<Disabled>Half ElfIcon</Disabled>
<PressedFlyby>Half ElfIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Halfling_Button">
<ScreenID>CC_Race_Halfling_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>HalflingIcon</Normal>
<Pressed>HalflingIcon</Pressed>
<Flyby>HalflingIcon</Flyby>
<Disabled>HalflingIcon</Disabled>
<PressedFlyby>HalflingIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_High Elf_Button">
<ScreenID>CC_Race_High Elf_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>High ElfIcon</Normal>
<Pressed>High ElfIcon</Pressed>
<Flyby>High ElfIcon</Flyby>
<Disabled>High ElfIcon</Disabled>
<PressedFlyby>High ElfIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Human_Button">
<ScreenID>CC_Race_Human_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>HumanIcon</Normal>
<Pressed>HumanIcon</Pressed>
<Flyby>HumanIcon</Flyby>
<Disabled>HumanIcon</Disabled>
<PressedFlyby>HumanIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Iksar_Button">
<ScreenID>CC_Race_Iksar_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>IksarIcon</Normal>
<Pressed>IksarIcon</Pressed>
<Flyby>IksarIcon</Flyby>
<Disabled>IksarIcon</Disabled>
<PressedFlyby>IksarIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Ogre_Button">
<ScreenID>CC_Race_Ogre_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>OgreIcon</Normal>
<Pressed>OgreIcon</Pressed>
<Flyby>OgreIcon</Flyby>
<Disabled>OgreIcon</Disabled>
<PressedFlyby>OgreIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Troll_Button">
<ScreenID>CC_Race_Troll_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>TrollIcon</Normal>
<Pressed>TrollIcon</Pressed>
<Flyby>TrollIcon</Flyby>
<Disabled>TrollIcon</Disabled>
<PressedFlyby>TrollIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Vah Shir_Button">
<ScreenID>CC_Race_Vah Shir_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Vah ShirIcon</Normal>
<Pressed>Vah ShirIcon</Pressed>
<Flyby>Vah ShirIcon</Flyby>
<Disabled>Vah ShirIcon</Disabled>
<PressedFlyby>Vah ShirIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Wood Elf_Button">
<ScreenID>CC_Race_Wood Elf_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Wood ElfIcon</Normal>
<Pressed>Wood ElfIcon</Pressed>
<Flyby>Wood ElfIcon</Flyby>
<Disabled>Wood ElfIcon</Disabled>
<PressedFlyby>Wood ElfIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Froglok_Button">
<ScreenID>CC_Race_Froglok_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>FroglokIcon</Normal>
<Pressed>FroglokIcon</Pressed>
<Flyby>FroglokIcon</Flyby>
<Disabled>FroglokIcon</Disabled>
<PressedFlyby>FroglokIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Drakkin_Button">
<ScreenID>CC_Race_Drakkin_Button</ScreenID>
<RadioGroup>Race</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>DrakkinIcon</Normal>
<Pressed>DrakkinIcon</Pressed>
<Flyby>DrakkinIcon</Flyby>
<Disabled>DrakkinIcon</Disabled>
<PressedFlyby>DrakkinIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Barbarian_Overlay_Button">
<ScreenID>CC_Race_Barbarian_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Dark Elf_Overlay_Button">
<ScreenID>CC_Race_Dark Elf_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Dwarf_Overlay_Button">
<ScreenID>CC_Race_Dwarf_Overlay_Button</ScreenID>
<RadioGroup>RaceMale</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Erudite_Overlay_Button">
<ScreenID>CC_Race_Erudite_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Gnome_Overlay_Button">
<ScreenID>CC_Race_Gnome_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Half Elf_Overlay_Button">
<ScreenID>CC_Race_Half Elf_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Halfling_Overlay_Button">
<ScreenID>CC_Race_Halfling_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_High Elf_Overlay_Button">
<ScreenID>CC_Race_High Elf_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Human_Overlay_Button">
<ScreenID>CC_Race_Human_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Iksar_Overlay_Button">
<ScreenID>CC_Race_Iksar_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Ogre_Overlay_Button">
<ScreenID>CC_Race_Ogre_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Troll_Overlay_Button">
<ScreenID>CC_Race_Troll_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Vah Shir_Overlay_Button">
<ScreenID>CC_Race_Vah Shir_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Wood Elf_Overlay_Button">
<ScreenID>CC_Race_Wood Elf_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Froglok_Overlay_Button">
<ScreenID>CC_Race_Froglok_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Race_Drakkin_Overlay_Button">
<ScreenID>CC_Race_Drakkin_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Bard_Button">
<ScreenID>CC_Class_Bard_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>BardIcon</Normal>
<Pressed>BardIcon</Pressed>
<Flyby>BardIcon</Flyby>
<Disabled>BardDisabledIcon</Disabled>
<PressedFlyby>BardIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Beastlord_Button">
<ScreenID>CC_Class_Beastlord_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>BeastlordIcon</Normal>
<Pressed>BeastlordIcon</Pressed>
<Flyby>BeastlordIcon</Flyby>
<Disabled>BeastlordDisabledIcon</Disabled>
<PressedFlyby>BeastlordIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Berserker_Button">
<ScreenID>CC_Class_Berserker_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>BerserkerIcon</Normal>
<Pressed>BerserkerIcon</Pressed>
<Flyby>BerserkerIcon</Flyby>
<Disabled>BerserkerDisabledIcon</Disabled>
<PressedFlyby>BerserkerIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Cleric_Button">
<ScreenID>CC_Class_Cleric_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>ClericIcon</Normal>
<Pressed>ClericIcon</Pressed>
<Flyby>ClericIcon</Flyby>
<Disabled>ClericDisabledIcon</Disabled>
<PressedFlyby>ClericIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Druid_Button">
<ScreenID>CC_Class_Druid_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>DruidIcon</Normal>
<Pressed>DruidIcon</Pressed>
<Flyby>DruidIcon</Flyby>
<Disabled>DruidDisabledIcon</Disabled>
<PressedFlyby>DruidIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Enchanter_Button">
<ScreenID>CC_Class_Enchanter_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>EnchanterIcon</Normal>
<Pressed>EnchanterIcon</Pressed>
<Flyby>EnchanterIcon</Flyby>
<Disabled>EnchanterDisabledIcon</Disabled>
<PressedFlyby>EnchanterIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Magician_Button">
<ScreenID>CC_Class_Magician_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>MagicianIcon</Normal>
<Pressed>MagicianIcon</Pressed>
<Flyby>MagicianIcon</Flyby>
<Disabled>MagicianDisabledIcon</Disabled>
<PressedFlyby>MagicianIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Monk_Button">
<ScreenID>CC_Class_Monk_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>MonkIcon</Normal>
<Pressed>MonkIcon</Pressed>
<Flyby>MonkIcon</Flyby>
<Disabled>MonkDisabledIcon</Disabled>
<PressedFlyby>MonkIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Necromancer_Button">
<ScreenID>CC_Class_Necromancer_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>NecromancerIcon</Normal>
<Pressed>NecromancerIcon</Pressed>
<Flyby>NecromancerIcon</Flyby>
<Disabled>NecromancerDisabledIcon</Disabled>
<PressedFlyby>NecromancerIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Paladin_Button">
<ScreenID>CC_Class_Paladin_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>PaladinIcon</Normal>
<Pressed>PaladinIcon</Pressed>
<Flyby>PaladinIcon</Flyby>
<Disabled>PaladinDisabledIcon</Disabled>
<PressedFlyby>PaladinIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Ranger_Button">
<ScreenID>CC_Class_Ranger_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>RangerIcon</Normal>
<Pressed>RangerIcon</Pressed>
<Flyby>RangerIcon</Flyby>
<Disabled>RangerDisabledIcon</Disabled>
<PressedFlyby>RangerIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Rogue_Button">
<ScreenID>CC_Class_Rogue_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>RogueIcon</Normal>
<Pressed>RogueIcon</Pressed>
<Flyby>RogueIcon</Flyby>
<Disabled>RogueDisabledIcon</Disabled>
<PressedFlyby>RogueIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Shadow Knight_Button">
<ScreenID>CC_Class_Shadow Knight_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>Shadow KnightIcon</Normal>
<Pressed>Shadow KnightIcon</Pressed>
<Flyby>Shadow KnightIcon</Flyby>
<Disabled>Shadow KnightDisabledIcon</Disabled>
<PressedFlyby>Shadow KnightIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Shaman_Button">
<ScreenID>CC_Class_Shaman_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>ShamanIcon</Normal>
<Pressed>ShamanIcon</Pressed>
<Flyby>ShamanIcon</Flyby>
<Disabled>ShamanDisabledIcon</Disabled>
<PressedFlyby>ShamanIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Warrior_Button">
<ScreenID>CC_Class_Warrior_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>WarriorIcon</Normal>
<Pressed>WarriorIcon</Pressed>
<Flyby>WarriorIcon</Flyby>
<Disabled>WarriorDisabledIcon</Disabled>
<PressedFlyby>WarriorIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Wizard_Button">
<ScreenID>CC_Class_Wizard_Button</ScreenID>
<RadioGroup>Class</RadioGroup>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<ButtonDrawTemplate>
<PressedDecal>SelectIcon</PressedDecal>
<FlybyDecal>HoverIcon</FlybyDecal>
<Normal>WizardIcon</Normal>
<Pressed>WizardIcon</Pressed>
<Flyby>WizardIcon</Flyby>
<Disabled>WizardDisabledIcon</Disabled>
<PressedFlyby>WizardIcon</PressedFlyby>
</ButtonDrawTemplate>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Bard_Overlay_Button">
<ScreenID>CC_Class_Bard_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Beastlord_Overlay_Button">
<ScreenID>CC_Class_Beastlord_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Berserker_Overlay_Button">
<ScreenID>CC_Class_Berserker_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Cleric_Overlay_Button">
<ScreenID>CC_Class_Cleric_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Druid_Overlay_Button">
<ScreenID>CC_Class_Druid_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Enchanter_Overlay_Button">
<ScreenID>CC_Class_Enchanter_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Magician_Overlay_Button">
<ScreenID>CC_Class_Magician_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Monk_Overlay_Button">
<ScreenID>CC_Class_Monk_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>112</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Necromancer_Overlay_Button">
<ScreenID>CC_Class_Necromancer_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Paladin_Overlay_Button">
<ScreenID>CC_Class_Paladin_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Ranger_Overlay_Button">
<ScreenID>CC_Class_Ranger_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Rogue_Overlay_Button">
<ScreenID>CC_Class_Rogue_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>176</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Shadow Knight_Overlay_Button">
<ScreenID>CC_Class_Shadow Knight_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Shaman_Overlay_Button">
<ScreenID>CC_Class_Shaman_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Warrior_Overlay_Button">
<ScreenID>CC_Class_Warrior_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>96</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Class_Wizard_Overlay_Button">
<ScreenID>CC_Class_Wizard_Overlay_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>144</X>
<Y>240</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Template>CC_BDT_RaceClassOverlay</Template>
<Style_Tooltip>false</Style_Tooltip>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<STMLbox item="CC_Help">
<ScreenID>CC_Help</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>48</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>8</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>true</Style_VScroll>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Text>No Text</Text>
</STMLbox>
<Editbox item="CC_Name_Edit">
<ScreenID>CC_Name_Edit</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Style_Border>true</Style_Border>
<Location>
<X>16</X>
<Y>16</Y>
</Location>
<Size>
<CX>192</CX>
<CY>20</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Editbox>
<Button item="CC_Get_Name_Button">
<ScreenID>CC_Get_Name_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>64</X>
<Y>42</Y>
</Location>
<Size>
<CX>96</CX>
<CY>22</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<TooltipReference>Press to have a random name chosen for you</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Random Name</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Screen item="CC_LogoScreen">
<ScreenID>CC_LogoScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>288</X>
<Y>0</Y>
</Location>
<Size>
<CX>224</CX>
<CY>108</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>CC_LogoAnim</Pieces>
</Screen>
<Screen item="CC_RaceScreen">
<ScreenID>CC_RaceScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>16</LeftAnchorOffset>
<TopAnchorOffset>16</TopAnchorOffset>
<RightAnchorOffset>241</RightAnchorOffset>
<BottomAnchorOffset>320</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_Race_Human_Button</Pieces>
<Pieces>CC_Race_Barbarian_Button</Pieces>
<Pieces>CC_Race_Erudite_Button</Pieces>
<Pieces>CC_Race_Wood Elf_Button</Pieces>
<Pieces>CC_Race_High Elf_Button</Pieces>
<Pieces>CC_Race_Dark Elf_Button</Pieces>
<Pieces>CC_Race_Half Elf_Button</Pieces>
<Pieces>CC_Race_Dwarf_Button</Pieces>
<Pieces>CC_Race_Troll_Button</Pieces>
<Pieces>CC_Race_Ogre_Button</Pieces>
<Pieces>CC_Race_Halfling_Button</Pieces>
<Pieces>CC_Race_Gnome_Button</Pieces>
<Pieces>CC_Race_Iksar_Button</Pieces>
<Pieces>CC_Race_Vah Shir_Button</Pieces>
<Pieces>CC_Race_Froglok_Button</Pieces>
<Pieces>CC_Race_Drakkin_Button</Pieces>
<Pieces>CC_Race_Human_Button_Male</Pieces>
<Pieces>CC_Race_Barbarian_Button_Male</Pieces>
<Pieces>CC_Race_Erudite_Button_Male</Pieces>
<Pieces>CC_Race_Wood Elf_Button_Male</Pieces>
<Pieces>CC_Race_High Elf_Button_Male</Pieces>
<Pieces>CC_Race_Dark Elf_Button_Male</Pieces>
<Pieces>CC_Race_Half Elf_Button_Male</Pieces>
<Pieces>CC_Race_Dwarf_Button_Male</Pieces>
<Pieces>CC_Race_Troll_Button_Male</Pieces>
<Pieces>CC_Race_Ogre_Button_Male</Pieces>
<Pieces>CC_Race_Halfling_Button_Male</Pieces>
<Pieces>CC_Race_Gnome_Button_Male</Pieces>
<Pieces>CC_Race_Iksar_Button_Male</Pieces>
<Pieces>CC_Race_Vah Shir_Button_Male</Pieces>
<Pieces>CC_Race_Froglok_Button_Male</Pieces>
<Pieces>CC_Race_Drakkin_Button_Male</Pieces>
<Pieces>CC_Race_Human_Overlay_Button</Pieces>
<Pieces>CC_Race_Barbarian_Overlay_Button</Pieces>
<Pieces>CC_Race_Erudite_Overlay_Button</Pieces>
<Pieces>CC_Race_Wood Elf_Overlay_Button</Pieces>
<Pieces>CC_Race_High Elf_Overlay_Button</Pieces>
<Pieces>CC_Race_Dark Elf_Overlay_Button</Pieces>
<Pieces>CC_Race_Half Elf_Overlay_Button</Pieces>
<Pieces>CC_Race_Dwarf_Overlay_Button</Pieces>
<Pieces>CC_Race_Troll_Overlay_Button</Pieces>
<Pieces>CC_Race_Ogre_Overlay_Button</Pieces>
<Pieces>CC_Race_Halfling_Overlay_Button</Pieces>
<Pieces>CC_Race_Gnome_Overlay_Button</Pieces>
<Pieces>CC_Race_Iksar_Overlay_Button</Pieces>
<Pieces>CC_Race_Vah Shir_Overlay_Button</Pieces>
<Pieces>CC_Race_Froglok_Overlay_Button</Pieces>
<Pieces>CC_Race_Drakkin_Overlay_Button</Pieces>
<Pieces>CC_RaceAnim</Pieces>
</Screen>
<Screen item="CC_OptionsScreen">
<ScreenID>CC_OptionsScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>241</LeftAnchorOffset>
<TopAnchorOffset>320</TopAnchorOffset>
<RightAnchorOffset>16</RightAnchorOffset>
<BottomAnchorOffset>528</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_Appearance_Button</Pieces>
<Pieces>CC_Tutorial_Button</Pieces>
<Pieces>CC_Cancel_Button</Pieces>
<Pieces>CC_Advanced_Button</Pieces>
<Pieces>CC_Deity_Label</Pieces>
<Pieces>CC_City_Label</Pieces>
<Pieces>CC_City_Combo</Pieces>
<Pieces>CC_Deity_Combo</Pieces>
</Screen>
<Screen item="CC_NameScreen">
<ScreenID>CC_NameScreen</ScreenID>
<RelativePosition>false</RelativePosition>
<AutoStretch>false</AutoStretch>
<LeftAnchorOffset>288</LeftAnchorOffset>
<TopAnchorOffset>112</TopAnchorOffset>
<RightAnchorOffset>288</RightAnchorOffset>
<BottomAnchorOffset>16</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Location>
<X>288</X>
<Y>496</Y>
</Location>
<Size>
<CX>224</CX>
<CY>74</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_Name_Edit</Pieces>
<Pieces>CC_Get_Name_Button</Pieces>
</Screen>
<Button item="CC_Tutorial_Button">
<ScreenID>CC_Tutorial_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>47</X>
<Y>128</Y>
</Location>
<Size>
<CX>96</CX>
<CY>25</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<Text>Tutorial</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CC_Cancel_Button">
<ScreenID>CC_Cancel_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>47</X>
<Y>160</Y>
</Location>
<Size>
<CX>96</CX>
<CY>25</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<Text>Cancel</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CC_Create_Button">
<ScreenID>CC_Create_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>224</LeftAnchorOffset>
<TopAnchorOffset>668</TopAnchorOffset>
<RightAnchorOffset>32</RightAnchorOffset>
<BottomAnchorOffset>700</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_BigBtnNormal</Normal>
<Pressed>A_BigBtnPressed</Pressed>
<Flyby>A_BigBtnFlyby</Flyby>
<Disabled>A_BigBtnDisabled</Disabled>
<PressedFlyby>A_BigBtnPressedFlyby</PressedFlyby>
<NormalDecal>EnterWorldIcon</NormalDecal>
<PressedDecal>EnterWorldIcon</PressedDecal>
<FlybyDecal>EnterWorldIcon</FlybyDecal>
<DisabledDecal>EnterWorldIcon</DisabledDecal>
<PressedFlybyDecal>EnterWorldIcon</PressedFlybyDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>32</X>
<Y>6</Y>
</DecalOffset>
<DecalSize>
<CX>125</CX>
<CY>20</CY>
</DecalSize>
</Button>
<Button item="CC_CreateHeadStart_Button">
<ScreenID>CC_CreateHeadStart_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>224</LeftAnchorOffset>
<TopAnchorOffset>615</TopAnchorOffset>
<RightAnchorOffset>31</RightAnchorOffset>
<BottomAnchorOffset>660</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_Checkbox>false</Style_Checkbox>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Select for the one-time creation of a fully equipped level 51 character with 50 AA points.</TooltipReference>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BigBtnNormal</Normal>
<Pressed>A_BigBtnPressed</Pressed>
<Flyby>A_BigBtnFlyby</Flyby>
<Disabled>A_BigBtnDisabled</Disabled>
<PressedFlyby>A_BigBtnPressedFlyby</PressedFlyby>
<NormalDecal>CC_CreateHeadStartCharacterIcon</NormalDecal>
<PressedDecal>CC_CreateHeadStartCharacterIcon</PressedDecal>
<FlybyDecal>CC_CreateHeadStartCharacterIcon</FlybyDecal>
<DisabledDecal>CC_CreateHeadStartCharacterIcon</DisabledDecal>
<PressedFlybyDecal>CC_CreateHeadStartCharacterIcon</PressedFlybyDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>6</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>182</CX>
<CY>21</CY>
</DecalSize>
</Button>
<Label item="CC_HeroicCharacterCount">
<ScreenID>CC_HeroicCharacterCount</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>1</Y>
</Location>
<Size>
<CX>180</CX>
<CY>32</CY>
</Size>
<Text>Available Heroic Characters: 0</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Button item="CC_CreateHeroicCharacter_Button">
<ScreenID>CC_CreateHeroicCharacter_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>20</Y>
</Location>
<Size>
<CX>180</CX>
<CY>32</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Select for the creation of a fully equipped level 85 character.</TooltipReference>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<BackgroundTextureTint>
<R>0</R>
<G>255</G>
<B>0</B>
</BackgroundTextureTint>
<ButtonDrawTemplate>
<Normal>A_BigBtnNormal</Normal>
<Pressed>A_BigBtnPressed</Pressed>
<Flyby>A_BigBtnFlyby</Flyby>
<Disabled>A_BigBtnDisabled</Disabled>
<PressedFlyby>A_BigBtnPressedFlyby</PressedFlyby>
<NormalDecal>CC_CreateHeroicCharacterIcon</NormalDecal>
<PressedDecal>CC_CreateHeroicCharacterIcon</PressedDecal>
<FlybyDecal>CC_CreateHeroicCharacterIcon</FlybyDecal>
<DisabledDecal>CC_CreateHeroicCharacterIcon</DisabledDecal>
<PressedFlybyDecal>CC_CreateHeroicCharacterIcon</PressedFlybyDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>5</X>
<Y>3</Y>
</DecalOffset>
<DecalSize>
<CX>170</CX>
<CY>21</CY>
</DecalSize>
</Button>
<Screen item="CC_HeroicCharacter">
<ScreenID>CC_HeroicCharacter</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>241</LeftAnchorOffset>
<TopAnchorOffset>534</TopAnchorOffset>
<RightAnchorOffset>16</RightAnchorOffset>
<BottomAnchorOffset>607</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_HeroicCharacterCount</Pieces>
<Pieces>CC_CreateHeroicCharacter_Button</Pieces>
</Screen>
<Button item="CC_Advanced_Button">
<ScreenID>CC_Advanced_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>47</X>
<Y>96</Y>
</Location>
<Size>
<CX>96</CX>
<CY>25</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<Text>Advanced</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Screen item="CC_ClassScreen">
<ScreenID>CC_ClassScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>241</LeftAnchorOffset>
<TopAnchorOffset>16</TopAnchorOffset>
<RightAnchorOffset>16</RightAnchorOffset>
<BottomAnchorOffset>320</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_Class_Warrior_Button</Pieces>
<Pieces>CC_Class_Cleric_Button</Pieces>
<Pieces>CC_Class_Paladin_Button</Pieces>
<Pieces>CC_Class_Shadow Knight_Button</Pieces>
<Pieces>CC_Class_Ranger_Button</Pieces>
<Pieces>CC_Class_Druid_Button</Pieces>
<Pieces>CC_Class_Monk_Button</Pieces>
<Pieces>CC_Class_Bard_Button</Pieces>
<Pieces>CC_Class_Rogue_Button</Pieces>
<Pieces>CC_Class_Shaman_Button</Pieces>
<Pieces>CC_Class_Necromancer_Button</Pieces>
<Pieces>CC_Class_Wizard_Button</Pieces>
<Pieces>CC_Class_Magician_Button</Pieces>
<Pieces>CC_Class_Enchanter_Button</Pieces>
<Pieces>CC_Class_Beastlord_Button</Pieces>
<Pieces>CC_Class_Berserker_Button</Pieces>
<Pieces>CC_Class_Warrior_Overlay_Button</Pieces>
<Pieces>CC_Class_Cleric_Overlay_Button</Pieces>
<Pieces>CC_Class_Paladin_Overlay_Button</Pieces>
<Pieces>CC_Class_Shadow Knight_Overlay_Button</Pieces>
<Pieces>CC_Class_Ranger_Overlay_Button</Pieces>
<Pieces>CC_Class_Druid_Overlay_Button</Pieces>
<Pieces>CC_Class_Monk_Overlay_Button</Pieces>
<Pieces>CC_Class_Bard_Overlay_Button</Pieces>
<Pieces>CC_Class_Rogue_Overlay_Button</Pieces>
<Pieces>CC_Class_Shaman_Overlay_Button</Pieces>
<Pieces>CC_Class_Necromancer_Overlay_Button</Pieces>
<Pieces>CC_Class_Wizard_Overlay_Button</Pieces>
<Pieces>CC_Class_Magician_Overlay_Button</Pieces>
<Pieces>CC_Class_Enchanter_Overlay_Button</Pieces>
<Pieces>CC_Class_Beastlord_Overlay_Button</Pieces>
<Pieces>CC_Class_Berserker_Overlay_Button</Pieces>
<Pieces>CC_ClassAnim</Pieces>
</Screen>
<Label item="CC_Help_Label">
<ScreenID>CC_Help_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>3</Y>
</Location>
<Size>
<CX>92</CX>
<CY>30</CY>
</Size>
<Font>4</Font>
<Text>Help</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Button item="CC_HelpIcon">
<ScreenID>CC_HelpIcon</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>48</CX>
<CY>48</CY>
</DecalSize>
</Button>
<Button item="CC_Buy_Race_Button">
<ScreenID>CC_Buy_Race_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>80</LeftAnchorOffset>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>44</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text>Buy Race</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<BackgroundTextureTint>
<R>23</R>
<G>108</G>
<B>0</B>
</BackgroundTextureTint>
<Template>BDT_Normal</Template>
</Button>
<Button item="CC_Buy_Class_Button">
<ScreenID>CC_Buy_Class_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>80</LeftAnchorOffset>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>44</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text>Buy Class</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<BackgroundTextureTint>
<R>23</R>
<G>108</G>
<B>0</B>
</BackgroundTextureTint>
<Template>BDT_Normal</Template>
</Button>
<Screen item="CC_HelpScreen">
<ScreenID>CC_HelpScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>16</LeftAnchorOffset>
<TopAnchorOffset>385</TopAnchorOffset>
<RightAnchorOffset>241</RightAnchorOffset>
<BottomAnchorOffset>16</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Location>
<X>560</X>
<Y>320</Y>
</Location>
<Size>
<CX>224</CX>
<CY>176</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_Help</Pieces>
<Pieces>CC_HelpIcon</Pieces>
<Pieces>CC_Help_Label</Pieces>
<Pieces>CC_Buy_Race_Button</Pieces>
<Pieces>CC_Buy_Class_Button</Pieces>
</Screen>
<Button item="CCA_Points_Left_Button">
<ScreenID>CCA_Points_Left_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>45</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>83</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Press to take back all of your starting stat choices</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>POINTS LEFT</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Points_Left_Display_Button">
<ScreenID>CCA_Points_Left_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>45</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>77</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat0_Up_Button">
<ScreenID>CCA_Stat0_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>96</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>112</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat0_Down_Button">
<ScreenID>CCA_Stat0_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>114</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>130</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat0_Button">
<ScreenID>CCA_Stat0_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>96</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>134</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Strength</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>STRENGTH</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat0_Display_Button">
<ScreenID>CCA_Stat0_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>96</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>129</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat1_Up_Button">
<ScreenID>CCA_Stat1_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>136</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>152</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat1_Down_Button">
<ScreenID>CCA_Stat1_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>154</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>170</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat1_Button">
<ScreenID>CCA_Stat1_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>136</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>174</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Dexterity</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>DEXTERITY</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat1_Display_Button">
<ScreenID>CCA_Stat1_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>136</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>169</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat2_Up_Button">
<ScreenID>CCA_Stat2_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>176</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>192</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat2_Down_Button">
<ScreenID>CCA_Stat2_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>194</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>210</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat2_Button">
<ScreenID>CCA_Stat2_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>176</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>214</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Agility</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>AGILITY</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat2_Display_Button">
<ScreenID>CCA_Stat2_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>176</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>209</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat3_Up_Button">
<ScreenID>CCA_Stat3_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>216</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>232</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat3_Down_Button">
<ScreenID>CCA_Stat3_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>234</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>250</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat3_Button">
<ScreenID>CCA_Stat3_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>216</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>254</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Stamina</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>STAMINA</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat3_Display_Button">
<ScreenID>CCA_Stat3_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>216</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>249</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat4_Up_Button">
<ScreenID>CCA_Stat4_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>256</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>272</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat4_Down_Button">
<ScreenID>CCA_Stat4_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>274</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>290</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat4_Button">
<ScreenID>CCA_Stat4_Button</ScreenID>
<AutoStretch>true</AutoStretch>
<RelativePosition>true</RelativePosition>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>256</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>294</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Intelligence</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>INTELLIGENCE</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat4_Display_Button">
<ScreenID>CCA_Stat4_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>256</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>289</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat5_Up_Button">
<ScreenID>CCA_Stat5_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>296</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>312</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat5_Down_Button">
<ScreenID>CCA_Stat5_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>314</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>330</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat5_Button">
<ScreenID>CCA_Stat5_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>296</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>334</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Wisdom</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>WISDOM</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat5_Display_Button">
<ScreenID>CCA_Stat5_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>296</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>329</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat6_Up_Button">
<ScreenID>CCA_Stat6_Up_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>336</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>352</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_PlusBtnNormal</Normal>
<Pressed>A_PlusBtnPressed</Pressed>
<Flyby>A_PlusBtnFlyby</Flyby>
<Disabled>A_PlusBtnDisabled</Disabled>
<PressedFlyby>A_PlusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat6_Down_Button">
<ScreenID>CCA_Stat6_Down_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>19</LeftAnchorOffset>
<TopAnchorOffset>354</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>370</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>A_MinusBtnNormal</Normal>
<Pressed>A_MinusBtnPressed</Pressed>
<Flyby>A_MinusBtnFlyby</Flyby>
<Disabled>A_MinusBtnDisabled</Disabled>
<PressedFlyby>A_MinusBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="CCA_Stat6_Button">
<ScreenID>CCA_Stat6_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>157</LeftAnchorOffset>
<TopAnchorOffset>336</TopAnchorOffset>
<RightAnchorOffset>56</RightAnchorOffset>
<BottomAnchorOffset>374</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Right-click to place as many points as possible into Charisma</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>CHARISMA</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Button item="CCA_Stat6_Display_Button">
<ScreenID>CCA_Stat6_Display_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>54</LeftAnchorOffset>
<TopAnchorOffset>336</TopAnchorOffset>
<RightAnchorOffset>22</RightAnchorOffset>
<BottomAnchorOffset>369</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Checkbox>false</Style_Checkbox>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_RecessedBox</Normal>
</ButtonDrawTemplate>
</Button>
<Label item="CC_City_Label">
<ScreenID>CC_City_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>35</Y>
</Location>
<Size>
<CX>60</CX>
<CY>17</CY>
</Size>
<Text>City:</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Combobox item = "CC_City_Combo">
<ScreenID>CC_City_Combo</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>60</X>
<Y>35</Y>
</Location>
<Size>
<CX>110</CX>
<CY>20</CY>
</Size>
<DrawTemplate>WDT_Inner</DrawTemplate>
<ListHeight>80</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
</Combobox>
<Label item="CC_Deity_Label">
<ScreenID>CC_Deity_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>10</Y>
</Location>
<Size>
<CX>60</CX>
<CY>17</CY>
</Size>
<Text>Deity:</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Combobox item = "CC_Deity_Combo">
<ScreenID>CC_Deity_Combo</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>60</X>
<Y>10</Y>
</Location>
<Size>
<CX>110</CX>
<CY>20</CY>
</Size>
<DrawTemplate>WDT_Inner</DrawTemplate>
<ListHeight>80</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
</Combobox>
<Button item="CC_Advanced_OK_Button">
<ScreenID>CC_Advanced_OK_Button</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>61</X>
<Y>385</Y>
</Location>
<Size>
<CX>48</CX>
<CY>25</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<Text>Ok</Text>
<TextColor>
<R>255</R>
<G>233</G>
<B>129</B>
</TextColor>
<Template>BDT_Normal</Template>
</Button>
<Screen item="CC_AdvancedScreen">
<ScreenID>CC_AdvancedScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>441</LeftAnchorOffset>
<TopAnchorOffset>16</TopAnchorOffset>
<RightAnchorOffset>241</RightAnchorOffset>
<BottomAnchorOffset>446</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CCA_Points_Left_Button</Pieces>
<Pieces>CCA_Points_Left_Display_Button</Pieces>
<Pieces>CCA_Stat0_Up_Button</Pieces>
<Pieces>CCA_Stat0_Down_Button</Pieces>
<Pieces>CCA_Stat0_Button</Pieces>
<Pieces>CCA_Stat0_Display_Button</Pieces>
<Pieces>CCA_Stat1_Up_Button</Pieces>
<Pieces>CCA_Stat1_Down_Button</Pieces>
<Pieces>CCA_Stat1_Button</Pieces>
<Pieces>CCA_Stat1_Display_Button</Pieces>
<Pieces>CCA_Stat2_Up_Button</Pieces>
<Pieces>CCA_Stat2_Down_Button</Pieces>
<Pieces>CCA_Stat2_Button</Pieces>
<Pieces>CCA_Stat2_Display_Button</Pieces>
<Pieces>CCA_Stat3_Up_Button</Pieces>
<Pieces>CCA_Stat3_Down_Button</Pieces>
<Pieces>CCA_Stat3_Button</Pieces>
<Pieces>CCA_Stat3_Display_Button</Pieces>
<Pieces>CCA_Stat4_Up_Button</Pieces>
<Pieces>CCA_Stat4_Down_Button</Pieces>
<Pieces>CCA_Stat4_Button</Pieces>
<Pieces>CCA_Stat4_Display_Button</Pieces>
<Pieces>CCA_Stat5_Up_Button</Pieces>
<Pieces>CCA_Stat5_Down_Button</Pieces>
<Pieces>CCA_Stat5_Button</Pieces>
<Pieces>CCA_Stat5_Display_Button</Pieces>
<Pieces>CCA_Stat6_Up_Button</Pieces>
<Pieces>CCA_Stat6_Down_Button</Pieces>
<Pieces>CCA_Stat6_Button</Pieces>
<Pieces>CCA_Stat6_Display_Button</Pieces>
<Pieces>CC_Advanced_OK_Button</Pieces>
<Pieces>CC_AdvancedAnim</Pieces>
</Screen>
<Screen item="CC_GenderScreen">
<ScreenID>CC_GenderScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>16</LeftAnchorOffset>
<TopAnchorOffset>320</TopAnchorOffset>
<RightAnchorOffset>241</RightAnchorOffset>
<BottomAnchorOffset>385</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CC_Male_Button</Pieces>
<Pieces>CC_Female_Button</Pieces>
</Screen>
<Screen item="CC_DisableScreen">
<ScreenID>CC_DisableScreen</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<RightAnchorToLeft>false</RightAnchorToLeft>
<BottomAnchorToTop>false</BottomAnchorToTop>
</Screen>
<Screen item="CharacterCreation">
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>800</CX>
<CY>600</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>CC_ClassScreen</Pieces>
<Pieces>CC_RaceScreen</Pieces>
<Pieces>CC_NameScreen</Pieces>
<Pieces>CC_Create_Button</Pieces>
<Pieces>CC_CreateHeadStart_Button</Pieces>
<Pieces>CC_HelpScreen</Pieces>
<Pieces>CC_OptionsScreen</Pieces>
<Pieces>CC_HeroicCharacter</Pieces>
<Pieces>CC_LogoScreen</Pieces>
<Pieces>CC_GenderScreen</Pieces>
<Pieces>CC_AdvancedScreen</Pieces>
<Pieces>CC_DisableScreen</Pieces>
</Screen>
</XML>