From 4dea85b8698dcfc672eec17c28e9fdcacd6f0316 Mon Sep 17 00:00:00 2001 From: pleb Date: Thu, 16 Jul 2026 17:08:56 -0700 Subject: [PATCH] Redact instructions for making PRs, it was a dumb idea --- AGENTS.md | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/AGENTS.md b/AGENTS.md index 9ed9bb1..42b12d2 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -43,21 +43,6 @@ Guidance for coding agents working in this repo. - For live game validation, follow `docs/SMOKETEST.md` and tear down Beat Saber processes afterward. -## Pull Requests - -- When the user asks for a PR against an upstream plugin, compose and submit a - polite pull request using the user's existing `gh` session. -- Keep upstream PRs small, focused, and easy for the maintainer to verify. Favor - narrow compatibility fixes, clear commit messages, and minimal formatting or - project-file churn. -- Work from the upstream checkout under `~/src//` when available. - If the upstream remote is not writable, create or reuse the user's fork with - `gh repo fork`, push a topic branch there, and open the PR against upstream. -- Include concise verification notes in the PR body, especially the exact build - or smoke-test command and any generated artifact name. Mention local-only - build configuration separately if it was needed, and do not commit machine - paths or helper state unless the user explicitly asks for it. - ## Launch Notes - BSManager may inherit Beat Saber launch arguments configured in Steam.