Add accsaber and don't update menu after reloading
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@@ -248,6 +248,16 @@ sha256 = "0b7c2adcf4db9806cdc765164788a9394bca2ee12179fad1b8ed255da1b7104e"
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install_strategy = "bsipa-zip"
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install_strategy = "bsipa-zip"
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reason = "User-provided GitHub releases URL https://github.com/BeatLeader/beatleader-mod/releases. Latest non-draft, non-prerelease release v0.10.0 includes this highest compatible asset, labeled for Beat Saber 1.42+; GitHub release digest matched the downloaded asset. The archive bundles Plugins/LeaderboardCore.dll, so the standalone LeaderboardCore lock entry is intentionally omitted."
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reason = "User-provided GitHub releases URL https://github.com/BeatLeader/beatleader-mod/releases. Latest non-draft, non-prerelease release v0.10.0 includes this highest compatible asset, labeled for Beat Saber 1.42+; GitHub release digest matched the downloaded asset. The archive bundles Plugins/LeaderboardCore.dll, so the standalone LeaderboardCore lock entry is intentionally omitted."
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[[plugins]]
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id = "accsaber-reloaded"
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repo = "not-dexter/accsaber-reloaded-plugin"
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tag = "v1.1.3"
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asset = "1.40.8.zip"
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download_url = "https://github.com/not-dexter/accsaber-reloaded-plugin/releases/download/v1.1.3/1.40.8.zip"
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sha256 = "c1b1687e8378ee7f550edcbd0811fa71f8ddbaa9f167a5d1b48d4cbf9e808af7"
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install_strategy = "bsipa-zip"
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reason = "User-provided GitHub releases URL https://github.com/not-dexter/accsaber-reloaded-plugin/releases. Latest release v1.1.3 has no 1.44.x asset; use highest available game-version asset 1.40.8.zip. GitHub release digest matched the downloaded asset. Depends on BSIPA, BeatSaberMarkupLanguage, SiraUtil, SongCore, and LeaderboardCore (satisfied by BeatLeader-bundled LeaderboardCore)."
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[[plugins]]
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[[plugins]]
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id = "beatsaverdownloader"
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id = "beatsaverdownloader"
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repo = "Top-Cat/BeatSaverDownloader"
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repo = "Top-Cat/BeatSaverDownloader"
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@@ -3,23 +3,36 @@ setlocal
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cd /d "%~dp0"
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cd /d "%~dp0"
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if not exist ".venv\Scripts\python.exe" (
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set "VENV_PY=.venv\Scripts\python.exe"
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set "STAMP_FILE=.venv\.last-install"
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set "NEED_INSTALL=0"
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if not exist "%VENV_PY%" (
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echo Creating virtual environment...
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echo Creating virtual environment...
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py -m venv .venv
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py -m venv .venv
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if errorlevel 1 (
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if errorlevel 1 (
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echo Failed to create virtual environment.
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echo Failed to create virtual environment.
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exit /b 1
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exit /b 1
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)
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)
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set "NEED_INSTALL=1"
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) else if not exist "%STAMP_FILE%" (
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set "NEED_INSTALL=1"
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) else (
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"%VENV_PY%" -c "import pathlib, sys, time; p=pathlib.Path(r'%STAMP_FILE%'); sys.exit(0 if time.time()-p.stat().st_mtime >= 20*3600 else 1)"
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if not errorlevel 1 set "NEED_INSTALL=1"
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)
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)
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if "%NEED_INSTALL%"=="1" (
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echo Installing plugin-helper...
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echo Installing plugin-helper...
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".venv\Scripts\python.exe" -m pip install -e .
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"%VENV_PY%" -m pip install -e .
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if errorlevel 1 (
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if errorlevel 1 (
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echo Failed to install plugin-helper.
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echo Failed to install plugin-helper.
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exit /b 1
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exit /b 1
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)
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)
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type nul > "%STAMP_FILE%"
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)
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".venv\Scripts\python.exe" -m plugin_helper
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"%VENV_PY%" -m plugin_helper
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set EXIT_CODE=%ERRORLEVEL%
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set EXIT_CODE=%ERRORLEVEL%
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endlocal & exit /b %EXIT_CODE%
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endlocal & exit /b %EXIT_CODE%
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@@ -1,6 +1,13 @@
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id = "accsaber-reloaded"
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id = "accsaber-reloaded"
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name = "AccSaber Reloaded"
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name = "AccSaber Reloaded"
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repo = "not-dexter/accsaber-reloaded-plugin"
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repo = "not-dexter/accsaber-reloaded-plugin"
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asset_patterns = ["1.40.8.zip"]
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asset_patterns = ["1.*.zip"]
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install_strategy = "bsipa-zip"
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install_strategy = "bsipa-zip"
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category = "leaderboard"
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category = "leaderboard"
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dependencies = [
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{ id = "bsipa", constraint = ">=4.2.2" },
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{ id = "beatsabermarkuplanguage", constraint = ">=1.6.10" },
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{ id = "sirautil", constraint = ">=3.1.2" },
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{ id = "songcore", constraint = ">=3.10.2" },
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{ id = "beatleader", constraint = ">=0.10.0" },
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]
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