Load user's playlists and print confirmation

This commit is contained in:
pleb
2026-04-18 15:58:22 -07:00
parent 752419121f
commit 7c3bd4109e
4 changed files with 127 additions and 4 deletions
+6 -2
View File
@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Setlist</RootNamespace>
<AssemblyName>Setlist</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
@@ -89,6 +89,10 @@
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.VRModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BeatSaberPlaylistsLib">
<HintPath>$(BeatSaberDir)\Libs\BeatSaberPlaylistsLib.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Plugin.cs" />
@@ -107,7 +111,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies.net472">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies.net48">
<Version>1.0.3</Version>
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>