Cross reference local playlists with beatleader playlists
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@@ -45,6 +45,7 @@
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Net.Http" />
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<Reference Include="Main">
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<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll</HintPath>
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<Private>False</Private>
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@@ -85,16 +86,29 @@
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<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestModule">
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<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.VRModule">
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<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.VRModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>$(BeatSaberDir)\Libs\Newtonsoft.Json.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="BeatSaberPlaylistsLib">
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<HintPath>$(BeatSaberDir)\Libs\BeatSaberPlaylistsLib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="BeatLeader">
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<HintPath>$(BeatSaberDir)\Plugins\BeatLeader.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BeatLeaderPlaylistOwnership.cs" />
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<Compile Include="Plugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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