# Agent notes — Beat Saber / this repo ## Repo - Modding workflow and references live in `docs/pc-modding.md` (Linux + Cursor + `dotnet` CLI; no VS/Rider BSMT extension). ## Game install (BSManager) - **Path:** `/home/pleb/.local/share/BSManager/BSInstances/1.40.8` - **Version pin:** `1.40.8` (managed copy; launch modded build from BSManager, not Steam’s live folder). - **BSIPA:** Present (`IPA/`, `IPA.exe`, `winhttp.dll`, `Plugins/`). ## Plugins currently in `Plugins/` BeatSaverDownloader, BeatSaverUpdater, BSML, BS_Utils, PlaylistManager, SiraUtil, SongCore (+ manifests/libs as shipped). ## Host toolchain - **dotnet:** `9.0.312` (SDK 6+ is fine for `net472` plugin builds per guide). - **ilspycmd:** `9.1.0.0` (decompile/reference game or plugin assemblies from CLI). - **NuGet:** Installed (per user setup). ## Conventions agents should respect - Plugin projects are **.NET Framework 4.7.2** class libraries loaded by BSIPA; builds are **CIL** — Linux `dotnet build` output is valid for the Proton game instance. - Point `BeatSaberDir` / game references at the BSManager instance path above when editing project user files or HintPaths.