Specific script location for search

This commit is contained in:
Isuldor
2016-09-13 11:11:13 -07:00
parent 284ae8df33
commit a694032948
+8 -5
View File
@@ -2,12 +2,11 @@
# Rebuild custom UI files using patches
GAME_PATH=/mnt/d/EverQuest
SCRIPT_PATH=$(dirname ${0})
UI_NAME=isuldor
if [[ ! -d "${GAME_PATH}/uifiles/default" ]]
then
echo "Notice: Searching for game location..."
echo "Notice: Game path not set, searching for EverQuest..."
GAME_LOCATION=$(find /mnt -type f -name eqgame.exe ! -path '*RECYCLE.BIN*' 2>/dev/null | head -n1)
if [[ ${GAME_LOCATION} ]]
then
@@ -15,14 +14,18 @@ then
echo "Setting GAME_PATH=${GAME_PATH}"
else
echo "Error: EverQuest was not found!"
exit 1
fi
fi
SCRIPT_PATH=$(dirname ${0})
UI_FOLDER="${GAME_PATH}/uifiles/${UI_NAME}"
mkdir -vp "${UI_FOLDER}"
cp ${SCRIPT_PATH}/*.tga "${GAME_PATH}/uifiles/${UI_NAME}/"
UI_FILES=( $( find . -name '*.diff' -exec basename {} .diff \; ))
mkdir -vp "${UI_FOLDER}"
cp ${SCRIPT_PATH}/*.tga "${UI_FOLDER}/"
# Build an array of all diffs to patch, stripping the extension
UI_FILES=( $( find "${SCRIPT_PATH}" -name '*.diff' -exec basename {} .diff \; ))
for UI_FILE in "${UI_FILES[@]}"
do