Specific script location for search
This commit is contained in:
+8
-5
@@ -2,12 +2,11 @@
|
||||
# Rebuild custom UI files using patches
|
||||
|
||||
GAME_PATH=/mnt/d/EverQuest
|
||||
SCRIPT_PATH=$(dirname ${0})
|
||||
UI_NAME=isuldor
|
||||
|
||||
if [[ ! -d "${GAME_PATH}/uifiles/default" ]]
|
||||
then
|
||||
echo "Notice: Searching for game location..."
|
||||
echo "Notice: Game path not set, searching for EverQuest..."
|
||||
GAME_LOCATION=$(find /mnt -type f -name eqgame.exe ! -path '*RECYCLE.BIN*' 2>/dev/null | head -n1)
|
||||
if [[ ${GAME_LOCATION} ]]
|
||||
then
|
||||
@@ -15,14 +14,18 @@ then
|
||||
echo "Setting GAME_PATH=${GAME_PATH}"
|
||||
else
|
||||
echo "Error: EverQuest was not found!"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
SCRIPT_PATH=$(dirname ${0})
|
||||
UI_FOLDER="${GAME_PATH}/uifiles/${UI_NAME}"
|
||||
mkdir -vp "${UI_FOLDER}"
|
||||
cp ${SCRIPT_PATH}/*.tga "${GAME_PATH}/uifiles/${UI_NAME}/"
|
||||
|
||||
UI_FILES=( $( find . -name '*.diff' -exec basename {} .diff \; ))
|
||||
mkdir -vp "${UI_FOLDER}"
|
||||
cp ${SCRIPT_PATH}/*.tga "${UI_FOLDER}/"
|
||||
|
||||
# Build an array of all diffs to patch, stripping the extension
|
||||
UI_FILES=( $( find "${SCRIPT_PATH}" -name '*.diff' -exec basename {} .diff \; ))
|
||||
|
||||
for UI_FILE in "${UI_FILES[@]}"
|
||||
do
|
||||
|
||||
Reference in New Issue
Block a user