Minimal UI
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<?xml version="1.0" encoding="us-ascii"?>
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<XML ID="EQInterfaceDefinitionLanguage">
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<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
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<Editbox item="CW_ChatInput">
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<ScreenID>CWChatInput</ScreenID>
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<DrawTemplate>WDT_Inner</DrawTemplate>
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<RelativePosition>true</RelativePosition>
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<AutoStretch>true</AutoStretch>
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<LeftAnchorOffset>2</LeftAnchorOffset>
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<TopAnchorOffset>21</TopAnchorOffset>
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<RightAnchorOffset>2</RightAnchorOffset>
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<BottomAnchorOffset>1</BottomAnchorOffset>
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<TopAnchorToTop>false</TopAnchorToTop>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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<Style_Transparent>true</Style_Transparent>
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</Editbox>
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<STMLbox item="CW_ChatOutput">
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<ScreenID>CWChatOutput</ScreenID>
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<DrawTemplate>WDT_Inner</DrawTemplate>
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<RelativePosition>true</RelativePosition>
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<Style_VScroll>true</Style_VScroll>
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<AutoStretch>true</AutoStretch>
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<LeftAnchorOffset>2</LeftAnchorOffset>
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<TopAnchorOffset>3</TopAnchorOffset>
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<RightAnchorOffset>2</RightAnchorOffset>
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<BottomAnchorOffset>22</BottomAnchorOffset>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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<Style_Border>true</Style_Border>
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<Style_Transparent>true</Style_Transparent>
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</STMLbox>
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<Screen item="ChatWindow">
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<RelativePosition>false</RelativePosition>
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<Location>
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<X>95</X>
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<Y>280</Y>
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</Location>
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<Size>
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<CX>421</CX>
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<CY>200</CY>
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</Size>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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<Style_Transparent>false</Style_Transparent>
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<DrawTemplate>WDT_Def2</DrawTemplate>
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<Style_Titlebar>true</Style_Titlebar>
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<Style_Closebox>true</Style_Closebox>
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<Style_Minimizebox>true</Style_Minimizebox>
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<Style_Border>true</Style_Border>
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<Style_Sizable>true</Style_Sizable>
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<Escapable>false</Escapable>
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<Pieces>CW_ChatOutput</Pieces>
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<Pieces>CW_ChatInput</Pieces>
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</Screen>
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</XML>
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@@ -0,0 +1,936 @@
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<?xml version="1.0" encoding="us-ascii"?>
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<XML ID="EQInterfaceDefinitionLanguage">
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<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
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<TextureInfo item="AttackIndicator.tga">
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<Size>
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<CX>128</CX>
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<CY>32</CY>
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</Size>
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</TextureInfo>
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<Ui2DAnimation item="A_AttackIndicatorTop">
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<Cycle>false</Cycle>
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<Frames>
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<Texture>AttackIndicator.tga</Texture>
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<Location>
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<X>0</X>
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<Y>0</Y>
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</Location>
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<Size>
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<CX>112</CX>
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<CY>2</CY>
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</Size>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_AttackIndicatorBottom">
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<Cycle>false</Cycle>
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<Frames>
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<Texture>AttackIndicator.tga</Texture>
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<Location>
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<X>0</X>
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<Y>29</Y>
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</Location>
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<Size>
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<CX>112</CX>
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<CY>3</CY>
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</Size>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_AttackIndicatorLeft">
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<Cycle>false</Cycle>
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<Frames>
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<Texture>AttackIndicator.tga</Texture>
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<Location>
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<X>0</X>
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<Y>2</Y>
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</Location>
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<Size>
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<CX>3</CX>
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<CY>27</CY>
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</Size>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_AttackIndicatorRight">
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<Cycle>false</Cycle>
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<Frames>
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<Texture>AttackIndicator.tga</Texture>
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<Location>
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<X>111</X>
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<Y>3</Y>
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</Location>
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<Size>
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<CX>1</CX>
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<CY>26</CY>
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</Size>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_AttackIndicatorFill">
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<Cycle>false</Cycle>
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<Frames>
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<Texture>AttackIndicator.tga</Texture>
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<Location>
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<X>4</X>
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<Y>4</Y>
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</Location>
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<Size>
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<CX>104</CX>
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<CY>24</CY>
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</Size>
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</Frames>
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</Ui2DAnimation>
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<StaticAnimation item="A_AttackIndicatorAnimTop">
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<ScreenID>A_AttackIndicatorAnimTop</ScreenID>
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<Animation>A_AttackIndicatorTop</Animation>
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<AutoDraw>false</AutoDraw>
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<AutoStretch>true</AutoStretch>
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<TopAnchorOffset>0</TopAnchorOffset>
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<BottomAnchorOffset>3</BottomAnchorOffset>
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<LeftAnchorOffset>0</LeftAnchorOffset>
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<RightAnchorOffset>0</RightAnchorOffset>
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<TopAnchorToTop>true</TopAnchorToTop>
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<BottomAnchorToTop>true</BottomAnchorToTop>
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<LeftAnchorToLeft>true</LeftAnchorToLeft>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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</StaticAnimation>
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<StaticAnimation item="A_AttackIndicatorAnimBottom">
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<ScreenID>A_AttackIndicatorAnimBottom</ScreenID>
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<Animation>A_AttackIndicatorBottom</Animation>
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<AutoDraw>false</AutoDraw>
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<AutoStretch>true</AutoStretch>
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<TopAnchorOffset>28</TopAnchorOffset>
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<BottomAnchorOffset>32</BottomAnchorOffset>
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<LeftAnchorOffset>0</LeftAnchorOffset>
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<RightAnchorOffset>0</RightAnchorOffset>
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<TopAnchorToTop>true</TopAnchorToTop>
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<BottomAnchorToTop>true</BottomAnchorToTop>
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<LeftAnchorToLeft>true</LeftAnchorToLeft>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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</StaticAnimation>
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<StaticAnimation item="A_AttackIndicatorAnimLeft">
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<ScreenID>A_AttackIndicatorAnimLeft</ScreenID>
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<Animation>A_AttackIndicatorLeft</Animation>
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<AutoDraw>false</AutoDraw>
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<AutoStretch>true</AutoStretch>
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<TopAnchorOffset>3</TopAnchorOffset>
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<BottomAnchorOffset>28</BottomAnchorOffset>
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<LeftAnchorOffset>0</LeftAnchorOffset>
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<RightAnchorOffset>4</RightAnchorOffset>
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<TopAnchorToTop>true</TopAnchorToTop>
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<BottomAnchorToTop>true</BottomAnchorToTop>
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<LeftAnchorToLeft>true</LeftAnchorToLeft>
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<RightAnchorToLeft>true</RightAnchorToLeft>
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</StaticAnimation>
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<StaticAnimation item="A_AttackIndicatorAnimRight">
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<ScreenID>A_AttackIndicatorAnimRight</ScreenID>
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<Animation>A_AttackIndicatorRight</Animation>
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<AutoDraw>false</AutoDraw>
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<AutoStretch>true</AutoStretch>
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<TopAnchorOffset>3</TopAnchorOffset>
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<BottomAnchorOffset>28</BottomAnchorOffset>
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<LeftAnchorOffset>4</LeftAnchorOffset>
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<RightAnchorOffset>0</RightAnchorOffset>
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<TopAnchorToTop>true</TopAnchorToTop>
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<BottomAnchorToTop>true</BottomAnchorToTop>
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<LeftAnchorToLeft>false</LeftAnchorToLeft>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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</StaticAnimation>
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<StaticAnimation item="A_AttackIndicatorAnimFill">
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<ScreenID>A_AttackIndicatorAnimFill</ScreenID>
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<Animation>A_AttackIndicatorFill</Animation>
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<AutoDraw>false</AutoDraw>
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<AutoStretch>true</AutoStretch>
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<LeftAnchorOffset>4</LeftAnchorOffset>
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<TopAnchorOffset>3</TopAnchorOffset>
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<RightAnchorOffset>5</RightAnchorOffset>
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<BottomAnchorOffset>28</BottomAnchorOffset>
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<BottomAnchorToTop>true</BottomAnchorToTop>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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</StaticAnimation>
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<Ui2DAnimation item="A_PWCSInCombat">
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<Cycle>true</Cycle>
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<Frames>
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<Texture>window_pieces06.tga</Texture>
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<Location>
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<X>200</X>
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<Y>0</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Hotspot>
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<X>0</X>
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<Y>0</Y>
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</Hotspot>
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<Duration>1000</Duration>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_PWCSTimer">
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<Cycle>true</Cycle>
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<Frames>
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<Texture>window_pieces06.tga</Texture>
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<Location>
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<X>200</X>
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<Y>80</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Hotspot>
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<X>0</X>
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<Y>0</Y>
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</Hotspot>
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<Duration>1000</Duration>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_PWCSDebuff">
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<Cycle>true</Cycle>
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<Frames>
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<Texture>window_pieces06.tga</Texture>
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<Location>
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<X>200</X>
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<Y>40</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Hotspot>
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<X>0</X>
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<Y>0</Y>
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</Hotspot>
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<Duration>1000</Duration>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_PWCSStanding">
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<Cycle>true</Cycle>
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<Frames>
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<Texture>window_pieces06.tga</Texture>
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<Location>
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<X>200</X>
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<Y>120</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Hotspot>
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<X>0</X>
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<Y>0</Y>
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</Hotspot>
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<Duration>1000</Duration>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_PWCSRegen">
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<Cycle>true</Cycle>
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<Frames>
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<Texture>window_pieces06.tga</Texture>
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<Location>
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<X>200</X>
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<Y>160</Y>
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</Location>
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<Size>
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<CX>40</CX>
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<CY>40</CY>
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</Size>
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<Hotspot>
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<X>0</X>
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<Y>0</Y>
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</Hotspot>
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<Duration>1000</Duration>
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</Frames>
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</Ui2DAnimation>
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<Ui2DAnimation item="A_AttackIndicator">
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<Cycle>false</Cycle>
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<Frames>
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<Texture>AttackIndicator.tga</Texture>
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<Location>
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<X>0</X>
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<Y>0</Y>
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</Location>
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<Size>
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<CX>114</CX>
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<CY>32</CY>
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</Size>
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</Frames>
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</Ui2DAnimation>
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<Gauge item="Player_CombatTimer">
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<ScreenID>Player_CombatTimer</ScreenID>
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<RelativePosition>true</RelativePosition>
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<GaugeOffsetY>0</GaugeOffsetY>
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<FillTint>
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<R>169</R>
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<G>169</G>
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<B>169</B>
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</FillTint>
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<EQType>29</EQType>
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<GaugeDrawTemplate>
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<Background>A_GaugeBackground</Background>
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<Fill>A_GaugeFill</Fill>
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<Lines>A_GaugeLines</Lines>
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<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
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<EndCapRight>A_GaugeEndCapRight</EndCapRight>
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</GaugeDrawTemplate>
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<AutoStretch>true</AutoStretch>
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<TopAnchorOffset>82</TopAnchorOffset>
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<BottomAnchorOffset>92</BottomAnchorOffset>
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<LeftAnchorOffset>2</LeftAnchorOffset>
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<RightAnchorOffset>0</RightAnchorOffset>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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</Gauge>
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<Label item="Player_CombatTimerLabel">
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<ScreenID>Player_CombatTimerLabel</ScreenID>
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<EQType>137</EQType>
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<RelativePosition>true</RelativePosition>
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<Text>00:30</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>true</NoWrap>
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<AlignCenter>true</AlignCenter>
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<AlignRight>false</AlignRight>
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<Font>1</Font>
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<AutoStretch>true</AutoStretch>
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<TopAnchorOffset>82</TopAnchorOffset>
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<BottomAnchorOffset>92</BottomAnchorOffset>
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<LeftAnchorOffset>2</LeftAnchorOffset>
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<RightAnchorToLeft>false</RightAnchorToLeft>
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<Style_Tooltip>false</Style_Tooltip>
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</Label>
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<Button item="PW_CombatStateAnim">
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<ScreenID>PW_CombatStateAnim</ScreenID>
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<RelativePosition>true</RelativePosition>
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<Style_Transparent>false</Style_Transparent>
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||||
<Style_Checkbox>false</Style_Checkbox>
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<DecalSize>
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<CX>26</CX>
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||||
<CY>26</CY>
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||||
</DecalSize>
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||||
<AutoStretch>true</AutoStretch>
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||||
<BottomAnchorOffset>26</BottomAnchorOffset>
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||||
<LeftAnchorOffset>27</LeftAnchorOffset>
|
||||
<RightAnchorOffset>1</RightAnchorOffset>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
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||||
</Button>
|
||||
|
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<Button item="PW_NewMailIcon">
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||||
<ScreenID>PW_NewMailIcon</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>true</Style_Transparent>
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||||
<Style_Checkbox>false</Style_Checkbox>
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||||
<TooltipReference>You have unread mail in your inbox.</TooltipReference>
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||||
<ButtonDrawTemplate>
|
||||
<Normal>A_NewMailIcon</Normal>
|
||||
</ButtonDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>11</TopAnchorOffset>
|
||||
<LeftAnchorOffset>80</LeftAnchorOffset>
|
||||
<BottomAnchorOffset>36</BottomAnchorOffset>
|
||||
<RightAnchorOffset>55</RightAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
</Button>
|
||||
|
||||
<Button item="PW_ParcelsIcon">
|
||||
<ScreenID>PW_ParcelsIcon</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>true</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<TooltipReference>You have parcel deliveries.</TooltipReference>
|
||||
<ButtonDrawTemplate>
|
||||
<Normal>A_ParcelsIcon</Normal>
|
||||
</ButtonDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>36</BottomAnchorOffset>
|
||||
<TopAnchorOffset>11</TopAnchorOffset>
|
||||
<RightAnchorOffset>30</RightAnchorOffset>
|
||||
<LeftAnchorOffset>55</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
</Button>
|
||||
<Button item="PW_ParcelsOverLimitIcon">
|
||||
<ScreenID>PW_ParcelsOverLimitIcon</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>true</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<TooltipReference>You are over your parcel limit! Retrieve the excess ones soon or risk losing them!</TooltipReference>
|
||||
<ButtonDrawTemplate>
|
||||
<Normal>A_ParcelsOverLimitIcon</Normal>
|
||||
</ButtonDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>36</BottomAnchorOffset>
|
||||
<TopAnchorOffset>11</TopAnchorOffset>
|
||||
<RightAnchorOffset>30</RightAnchorOffset>
|
||||
<LeftAnchorOffset>55</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
</Button>
|
||||
|
||||
<Gauge item="Player_HP">
|
||||
<ScreenID>PlayerHP</ScreenID>
|
||||
<TextColor>
|
||||
<R>240</R>
|
||||
<G>240</G>
|
||||
<B>240</B>
|
||||
</TextColor>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextOffsetX>1</TextOffsetX>
|
||||
<TextOffsetY>-2</TextOffsetY>
|
||||
<GaugeOffsetY>34</GaugeOffsetY>
|
||||
<FillTint>
|
||||
<R>240</R>
|
||||
<G>0</G>
|
||||
<B>0</B>
|
||||
</FillTint>
|
||||
<EQType>1</EQType>
|
||||
<GaugeDrawTemplate>
|
||||
<Background>A_GaugeBackground</Background>
|
||||
<Fill>A_GaugeFill</Fill>
|
||||
<Lines>A_GaugeLines</Lines>
|
||||
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
|
||||
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
|
||||
</GaugeDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>1</TopAnchorOffset>
|
||||
<BottomAnchorOffset>42</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Gauge>
|
||||
<Label item="Player_HPLabelShadow">
|
||||
<ScreenID>HPLabelShadow</ScreenID>
|
||||
<EQType>17</EQType>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>0</R>
|
||||
<G>0</G>
|
||||
<B>0</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<Font>5</Font>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>26</TopAnchorOffset>
|
||||
<BottomAnchorOffset>42</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Label item="Player_HPLabel">
|
||||
<ScreenID>HPLabel</ScreenID>
|
||||
<EQType>17</EQType>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<Font>5</Font>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>24</TopAnchorOffset>
|
||||
<BottomAnchorOffset>42</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<Style_Tooltip>false</Style_Tooltip>
|
||||
</Label>
|
||||
<Label item="Player_HPPercLabel">
|
||||
<ScreenID>HPPerLabel</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<Font>1</Font>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>35</TopAnchorOffset>
|
||||
<BottomAnchorOffset>45</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>24</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<Style_Tooltip>false</Style_Tooltip>
|
||||
</Label>
|
||||
<Gauge item="Pet_HP">
|
||||
<ScreenID>PetHP</ScreenID>
|
||||
<TextColor>
|
||||
<R>0</R>
|
||||
<G>0</G>
|
||||
<B>0</B>
|
||||
</TextColor>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextOffsetY>-50</TextOffsetY>
|
||||
<GaugeOffsetY>-2</GaugeOffsetY>
|
||||
<FillTint>
|
||||
<R>51</R>
|
||||
<G>192</G>
|
||||
<B>51</B>
|
||||
</FillTint>
|
||||
<EQType>16</EQType>
|
||||
<GaugeDrawTemplate>
|
||||
<Fill>A_GaugeFill</Fill>
|
||||
</GaugeDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>41</TopAnchorOffset>
|
||||
<BottomAnchorOffset>45</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>6</LeftAnchorOffset>
|
||||
<RightAnchorOffset>4</RightAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Gauge>
|
||||
<Gauge item="Player_Mana">
|
||||
<ScreenID>PlayerMana</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<GaugeOffsetY>0</GaugeOffsetY>
|
||||
<FillTint>
|
||||
<R>0</R>
|
||||
<G>128</G>
|
||||
<B>255</B>
|
||||
</FillTint>
|
||||
<EQType>2</EQType>
|
||||
<GaugeDrawTemplate>
|
||||
<Background>A_GaugeBackground</Background>
|
||||
<Fill>A_GaugeFill</Fill>
|
||||
<Lines>A_GaugeLines</Lines>
|
||||
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
|
||||
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
|
||||
</GaugeDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>45</TopAnchorOffset>
|
||||
<BottomAnchorOffset>55</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Gauge>
|
||||
<Label item="Player_ManaLabelShadow">
|
||||
<ScreenID>ManaLabelShadow</ScreenID>
|
||||
<EQType>124</EQType>
|
||||
<Font>5</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>0</R>
|
||||
<G>0</G>
|
||||
<B>0</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>41</TopAnchorOffset>
|
||||
<BottomAnchorOffset>57</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Label item="Player_ManaLabel">
|
||||
<ScreenID>ManaLabel</ScreenID>
|
||||
<EQType>124</EQType>
|
||||
<Font>5</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>39</TopAnchorOffset>
|
||||
<BottomAnchorOffset>57</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<Style_Tooltip>false</Style_Tooltip>
|
||||
</Label>
|
||||
<Label item="Player_ManaPercLabel">
|
||||
<ScreenID>ManPercLabel</ScreenID>
|
||||
<Font>1</Font>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>45</TopAnchorOffset>
|
||||
<BottomAnchorOffset>55</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>24</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<Style_Tooltip>false</Style_Tooltip>
|
||||
</Label>
|
||||
<Gauge item="Player_Fatigue">
|
||||
<ScreenID>PlayerFatigue</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<GaugeOffsetY>0</GaugeOffsetY>
|
||||
<FillTint>
|
||||
<R>240</R>
|
||||
<G>240</G>
|
||||
<B>0</B>
|
||||
</FillTint>
|
||||
<EQType>3</EQType>
|
||||
<GaugeDrawTemplate>
|
||||
<Background>A_GaugeBackground</Background>
|
||||
<Fill>A_GaugeFill</Fill>
|
||||
<Lines>A_GaugeLines</Lines>
|
||||
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
|
||||
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
|
||||
</GaugeDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>55</TopAnchorOffset>
|
||||
<BottomAnchorOffset>65</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Gauge>
|
||||
<Label item="Player_FatigueLabel">
|
||||
<ScreenID>FatigueLabel</ScreenID>
|
||||
<EQType>21</EQType>
|
||||
<Font>1</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>55</TopAnchorOffset>
|
||||
<BottomAnchorOffset>65</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<Style_Tooltip>false</Style_Tooltip>
|
||||
</Label>
|
||||
<Label item="Player_FatiguePercLabel">
|
||||
<ScreenID>FatiguePercLabel</ScreenID>
|
||||
<Font>1</Font>
|
||||
<Text>%Fuck</Text>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>55</TopAnchorOffset>
|
||||
<BottomAnchorOffset>65</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>24</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
<Style_Tooltip>false</Style_Tooltip>
|
||||
</Label><!--
|
||||
<Gauge item="IW_ExpGauge">
|
||||
<ScreenID>PlayerExp</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<GaugeOffsetY>0</GaugeOffsetY>
|
||||
<FillTint>
|
||||
<R>220</R>
|
||||
<G>150</G>
|
||||
<B>0</B>
|
||||
</FillTint>
|
||||
<DrawLinesFill>true</DrawLinesFill>
|
||||
<EQType>4</EQType>
|
||||
<GaugeDrawTemplate>
|
||||
<Background>A_GaugeBackground</Background>
|
||||
<Fill>A_GaugeFill</Fill>
|
||||
<Lines>A_GaugeLines</Lines>
|
||||
<LinesFill>A_GaugeLinesFill</LinesFill>
|
||||
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
|
||||
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
|
||||
</GaugeDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>77</TopAnchorOffset>
|
||||
<BottomAnchorOffset>87</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Gauge>
|
||||
<Label item="Player_ExpGaugeLabelShadow">
|
||||
<ScreenID>ExpGaugeLabel</ScreenID>
|
||||
<EQType>26</EQType>
|
||||
<Font>2</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>0</R>
|
||||
<G>0</G>
|
||||
<B>0</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>77</TopAnchorOffset>
|
||||
<BottomAnchorOffset>89</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Label item="Player_ExpGaugeLabel">
|
||||
<ScreenID>ExpGaugeLabel</ScreenID>
|
||||
<EQType>26</EQType>
|
||||
<Font>2</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>75</TopAnchorOffset>
|
||||
<BottomAnchorOffset>87</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Gauge item="Player_AAExpGauge">
|
||||
<ScreenID>PlayerAAExp</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<GaugeOffsetY>0</GaugeOffsetY>
|
||||
<FillTint>
|
||||
<R>220</R>
|
||||
<G>150</G>
|
||||
<B>0</B>
|
||||
</FillTint>
|
||||
<EQType>5</EQType>
|
||||
<GaugeDrawTemplate>
|
||||
<Background>A_GaugeBackground</Background>
|
||||
<Fill>A_GaugeFill</Fill>
|
||||
<Lines>A_GaugeLines</Lines>
|
||||
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
|
||||
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
|
||||
</GaugeDrawTemplate>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>92</TopAnchorOffset>
|
||||
<BottomAnchorOffset>102</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Gauge>
|
||||
<Label item="Player_AAExpGaugeLabelShadow">
|
||||
<ScreenID>AAExpGaugeLabel</ScreenID>
|
||||
<EQType>27</EQType>
|
||||
<Font>2</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>0</R>
|
||||
<G>0</G>
|
||||
<B>0</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>92</TopAnchorOffset>
|
||||
<BottomAnchorOffset>104</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Label item="Player_AAExpGaugeLabel">
|
||||
<ScreenID>AAExpGaugeLabel</ScreenID>
|
||||
<EQType>27</EQType>
|
||||
<Font>2</Font>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<TopAnchorOffset>90</TopAnchorOffset>
|
||||
<BottomAnchorOffset>102</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>2</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>-->
|
||||
<Button item="PW_VoiceVolume">
|
||||
<ScreenID>PW_VoiceVolume</ScreenID>
|
||||
<EQType>voicechat/SpeakingIndicator</EQType>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>false</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<Template>BDT_Checkbox</Template>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>15</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>42</LeftAnchorOffset>
|
||||
<RightAnchorOffset>27</RightAnchorOffset>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Button>
|
||||
<Button item="PW_GroupRoleTank">
|
||||
<ScreenID>GroupRoleTank</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>false</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<ButtonDrawTemplate>
|
||||
<NormalDecal>A_Tank</NormalDecal>
|
||||
</ButtonDrawTemplate>
|
||||
<DecalSize>
|
||||
<CX>15</CX>
|
||||
<CY>15</CY>
|
||||
</DecalSize>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>15</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>87</LeftAnchorOffset>
|
||||
<RightAnchorOffset>72</RightAnchorOffset>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Button>
|
||||
<Button item="PW_GroupRoleAssist">
|
||||
<ScreenID>GroupRoleAssist</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>false</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<ButtonDrawTemplate>
|
||||
<NormalDecal>A_Assist</NormalDecal>
|
||||
</ButtonDrawTemplate>
|
||||
<DecalSize>
|
||||
<CX>15</CX>
|
||||
<CY>15</CY>
|
||||
</DecalSize>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>15</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>72</LeftAnchorOffset>
|
||||
<RightAnchorOffset>57</RightAnchorOffset>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Button>
|
||||
<Button item="PW_GroupRolePuller">
|
||||
<ScreenID>GroupRolePuller</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>false</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<ButtonDrawTemplate>
|
||||
<NormalDecal>A_Puller</NormalDecal>
|
||||
</ButtonDrawTemplate>
|
||||
<DecalSize>
|
||||
<CX>15</CX>
|
||||
<CY>15</CY>
|
||||
</DecalSize>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>15</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>57</LeftAnchorOffset>
|
||||
<RightAnchorOffset>42</RightAnchorOffset>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Button>
|
||||
<Button item="PW_GroupRoleMarkNPC">
|
||||
<ScreenID>GroupRoleMarkNPC</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Style_Transparent>false</Style_Transparent>
|
||||
<Style_Checkbox>false</Style_Checkbox>
|
||||
<ButtonDrawTemplate>
|
||||
<NormalDecal>A_MarkNPC</NormalDecal>
|
||||
</ButtonDrawTemplate>
|
||||
<DecalSize>
|
||||
<CX>15</CX>
|
||||
<CY>15</CY>
|
||||
</DecalSize>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<BottomAnchorOffset>15</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>42</LeftAnchorOffset>
|
||||
<RightAnchorOffset>27</RightAnchorOffset>
|
||||
<LeftAnchorToLeft>false</LeftAnchorToLeft>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Button>
|
||||
|
||||
<Label item="PW_AggroPctPlayerLabel">
|
||||
<ScreenID>PW_AggroPctPlayerLabel</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Font>2</Font>
|
||||
<Text></Text>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<EQType>306</EQType>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<AlignLeft>true</AlignLeft>
|
||||
<TopAnchorOffset>65</TopAnchorOffset>
|
||||
<BottomAnchorOffset>79</BottomAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Label item="PW_AggroNameSecondaryLabel">
|
||||
<ScreenID>PW_AggroNameSecondaryLabel</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Font>2</Font>
|
||||
<Text></Text>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<EQType>304</EQType>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<AlignCenter>true</AlignCenter>
|
||||
<TopAnchorOffset>65</TopAnchorOffset>
|
||||
<BottomAnchorOffset>79</BottomAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Label item="PW_AggroPctSecondaryLabel">
|
||||
<ScreenID>PW_AggroPctSecondaryLabel</ScreenID>
|
||||
<RelativePosition>true</RelativePosition>
|
||||
<Font>2</Font>
|
||||
<Text></Text>
|
||||
<TextColor>
|
||||
<R>255</R>
|
||||
<G>255</G>
|
||||
<B>255</B>
|
||||
</TextColor>
|
||||
<EQType>308</EQType>
|
||||
<NoWrap>true</NoWrap>
|
||||
<AutoStretch>true</AutoStretch>
|
||||
<AlignRight>true</AlignRight>
|
||||
<TopAnchorOffset>65</TopAnchorOffset>
|
||||
<BottomAnchorOffset>79</BottomAnchorOffset>
|
||||
<LeftAnchorOffset>35</LeftAnchorOffset>
|
||||
<RightAnchorToLeft>false</RightAnchorToLeft>
|
||||
</Label>
|
||||
<Screen item="PlayerWindow">
|
||||
<RelativePosition>false</RelativePosition>
|
||||
<Location>
|
||||
<X>3</X>
|
||||
<Y>0</Y>
|
||||
</Location>
|
||||
<Size>
|
||||
<CX>160</CX>
|
||||
<CY>95</CY>
|
||||
</Size>
|
||||
<Style_VScroll>false</Style_VScroll>
|
||||
<Style_HScroll>false</Style_HScroll>
|
||||
<Style_Transparent>true</Style_Transparent>
|
||||
<DrawTemplate>WDT_Filigree3</DrawTemplate>
|
||||
<Style_Titlebar>true</Style_Titlebar>
|
||||
<Style_Closebox>false</Style_Closebox>
|
||||
<Style_Minimizebox>false</Style_Minimizebox>
|
||||
<Style_Border>false</Style_Border>
|
||||
<Style_Sizable>true</Style_Sizable>
|
||||
<Escapable>false</Escapable>
|
||||
<Pieces>Player_HP</Pieces>
|
||||
<Pieces>Pet_HP</Pieces>
|
||||
<Pieces>Player_Mana</Pieces>
|
||||
<Pieces>Player_Fatigue</Pieces>
|
||||
<Pieces>Player_CombatTimer</Pieces>
|
||||
<Pieces>Player_HPLabelShadow</Pieces>
|
||||
<Pieces>Player_HPLabel</Pieces>
|
||||
<Pieces>Player_HPPercLabel</Pieces>
|
||||
<Pieces>Player_ManaLabelShadow</Pieces>
|
||||
<Pieces>Player_ManaLabel</Pieces>
|
||||
<Pieces>Player_ManaPercLabel</Pieces>
|
||||
<Pieces>Player_FatigueLabel</Pieces>
|
||||
<Pieces>Player_FatiguePercLabel</Pieces>
|
||||
<Pieces>Player_CombatTimerLabel</Pieces>
|
||||
<Pieces>PW_CombatStateAnim</Pieces>
|
||||
<Pieces>PW_NewMailIcon</Pieces>
|
||||
<Pieces>PW_ParcelsIcon</Pieces>
|
||||
<Pieces>PW_ParcelsOverLimitIcon</Pieces>
|
||||
<Pieces>PW_VoiceVolume</Pieces>
|
||||
<Pieces>PW_GroupRoleTank</Pieces>
|
||||
<Pieces>PW_GroupRoleAssist</Pieces>
|
||||
<Pieces>PW_GroupRolePuller</Pieces>
|
||||
<Pieces>PW_GroupRoleMarkNPC</Pieces>
|
||||
<Pieces>A_AttackIndicatorAnimTop</Pieces>
|
||||
<Pieces>A_AttackIndicatorAnimBottom</Pieces>
|
||||
<Pieces>A_AttackIndicatorAnimLeft</Pieces>
|
||||
<Pieces>A_AttackIndicatorAnimRight</Pieces>
|
||||
<Pieces>A_AttackIndicatorAnimFill</Pieces>
|
||||
<Pieces>PW_AggroPctPlayerLabel</Pieces>
|
||||
<Pieces>PW_AggroNameSecondaryLabel</Pieces>
|
||||
<Pieces>PW_AggroPctSecondaryLabel</Pieces>
|
||||
</Screen>
|
||||
</XML>
|
||||
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Load Diff
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|
After Width: | Height: | Size: 32 KiB |
Reference in New Issue
Block a user