Fix last commit

This commit is contained in:
Isuldor
2018-08-08 12:14:39 -07:00
parent 8cfe0dcffe
commit e0857ae6cb
+1 -3
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@@ -40,13 +40,11 @@ Mouselook sensitivity can be adjusted under mouse options. The camera mode can b
Definitely enable "Click Through Self" in General Options. Otherwise you'll have a hard time clicking anything remotely near your character. The target selection isn't quite so advanced. Definitely enable "Click Through Self" in General Options. Otherwise you'll have a hard time clicking anything remotely near your character. The target selection isn't quite so advanced.
### Hotkeys ### Hotkeys
Custom keyboard configuration is in eqclient.ini [KeyMaps] section. Note that on a fresh install, [KeyMaps] won't be there. Custom keyboard configuration is in eqclient.ini [KeyMaps] section. Note that on a fresh install, [KeyMaps] won't be there. I tend to unbind keys for infrequently used features that are accessible through the in-game menu.
### User Interface ### User Interface
Minimal UI available in this repo. I like to set the fade transparency level for most windows to 0%. The exceptions are the hotbars, spellbars and chat windows. I tweak the xml files to get those to behave minimally. The goal of a minimal interface is improved immersion. Minimal UI available in this repo. I like to set the fade transparency level for most windows to 0%. The exceptions are the hotbars, spellbars and chat windows. I tweak the xml files to get those to behave minimally. The goal of a minimal interface is improved immersion.
Use the UI options to load a window layout for your resolution as a good starting point. Copy UI_Player_server.ini into the game directory and you can try loading the window layout from it under General settings. Use the UI options to load a window layout for your resolution as a good starting point. Copy UI_Player_server.ini into the game directory and you can try loading the window layout from it under General settings.
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Keyboard hotkey binds are saved in eqclient.ini in the *KeyMaps* section. I tend to unbind keys for uncommonly used features that are accessible through the in-game menu.
### Minimal User Interface Changes ### Minimal User Interface Changes
My minimal UI is available in this repo as a patch set. Maintaining my custom UI changes as a patch set makes integrating official updates very simple. I like to set the fade transparency level for most windows to 0%. The exceptions are the hotbars, spellbars and chat windows. I tweak the xml files to get those to behave minimally. The goal of my minimal interface is improved immersion. My minimal UI is available in this repo as a patch set. Maintaining my custom UI changes as a patch set makes integrating official updates very simple. I like to set the fade transparency level for most windows to 0%. The exceptions are the hotbars, spellbars and chat windows. I tweak the xml files to get those to behave minimally. The goal of my minimal interface is improved immersion.