427 lines
9.3 KiB
XML
Executable File
427 lines
9.3 KiB
XML
Executable File
<?xml version = "1.0"?>
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<XML ID = "EQInterfaceDefinitionLanguage">
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<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
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<Listbox item = "TRNW_SkillList">
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<ScreenID>SkillList</ScreenID>
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<DrawTemplate>WDT_Inner</DrawTemplate>
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<Location>
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<X>2</X>
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<Y>2</Y>
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</Location>
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<Size>
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<CX>450</CX>
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<CY>245</CY>
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</Size>
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<Style_Border>true</Style_Border>
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<Style_VScroll>true</Style_VScroll>
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<Columns>
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<Width>125</Width>
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<Heading>Skill Name</Heading>
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</Columns>
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<Columns>
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<Width>95</Width>
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<Heading>Rank</Heading>
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</Columns>
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<Columns>
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<Width>50</Width>
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<Heading>Value</Heading>
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</Columns>
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<Columns>
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<Width>40</Width>
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<Header>Header_PlatCoin</Header>
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</Columns>
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<Columns>
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<Width>40</Width>
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<Header>Header_GoldCoin</Header>
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</Columns>
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<Columns>
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<Width>40</Width>
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<Header>Header_SilvCoin</Header>
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</Columns>
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<Columns>
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<Width>40</Width>
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<Header>Header_CoppCoin</Header>
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</Columns>
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</Listbox>
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<Label item ="TRNW_ExpLabel">
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<ScreenID>ExpLabel</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>456</X>
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<Y>2</Y>
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</Location>
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<Size>
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<CX>108</CX>
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<CY>20</CY>
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</Size>
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<Text>Experience</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>true</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<Gauge item = "TRNW_ExpGauge">
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<ScreenID>ExpGauge</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>456</X>
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<Y>24</Y>
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</Location>
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<Size>
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<CX>108</CX>
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<CY>10</CY>
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</Size>
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<GaugeOffsetY>0</GaugeOffsetY>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<FillTint>
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<R>240</R>
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<G>240</G>
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<B>0</B>
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</FillTint>
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<LinesFillTint>
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<R>0</R>
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<G>220</G>
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<B>220</B>
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</LinesFillTint>
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<DrawLinesFill>true</DrawLinesFill>
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<EQType>4</EQType>
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<GaugeDrawTemplate>
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<Background>A_GaugeBackground</Background>
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<Fill>A_GaugeFill</Fill>
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<Lines>A_GaugeLines</Lines>
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<LinesFill>A_GaugeLinesFill</LinesFill>
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<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
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<EndCapRight>A_GaugeEndCapRight</EndCapRight>
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</GaugeDrawTemplate>
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</Gauge>
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<Label item ="TRNW_PracticeLabel">
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<ScreenID>PracticeLabel</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>456</X>
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<Y>48</Y>
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</Location>
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<Size>
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<CX>70</CX>
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<CY>20</CY>
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</Size>
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<Text>Practices:</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>false</AlignCenter>
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<AlignRight>true</AlignRight>
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</Label>
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<Label item ="TRNW_PracticeCount">
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<ScreenID>PracticeCount</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>530</X>
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<Y>48</Y>
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</Location>
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<Size>
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<CX>24</CX>
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<CY>20</CY>
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</Size>
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<Text>255</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>true</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<Button item = "TRNW_TrainButton">
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<ScreenID>TrainButton</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>460</X>
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<Y>78</Y>
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</Location>
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<Size>
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<CX>100</CX>
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<CY>24</CY>
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</Size>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>Train</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_Normal</Template>
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<!--<SoundPressed/>-->
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<!--<SoundUp/>-->
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<!--<SoundFlyby/>-->
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</Button>
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<Label item ="TRNW_MoneyLabel">
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<ScreenID>MoneyLabel</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>456</X>
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<Y>108</Y>
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</Location>
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<Size>
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<CX>120</CX>
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<CY>24</CY>
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</Size>
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<Text>Money</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>true</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<Label item ="TRNW_CoinCount0">
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<ScreenID>CoinCount0</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>494</X>
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<Y>136</Y>
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</Location>
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<Size>
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<CX>50</CX>
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<CY>20</CY>
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</Size>
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<Text>10000</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>false</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<Label item ="TRNW_CoinCount1">
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<ScreenID>CoinCount1</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>494</X>
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<Y>156</Y>
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</Location>
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<Size>
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<CX>50</CX>
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<CY>20</CY>
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</Size>
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<Text>6645</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>false</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<Label item ="TRNW_CoinCount2">
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<ScreenID>CoinCount2</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>494</X>
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<Y>176</Y>
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</Location>
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<Size>
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<CX>50</CX>
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<CY>20</CY>
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</Size>
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<Text>4444</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>false</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<Label item ="TRNW_CoinCount3">
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<ScreenID>CoinCount3</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>494</X>
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<Y>196</Y>
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</Location>
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<Size>
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<CX>50</CX>
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<CY>20</CY>
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</Size>
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<Text>5555</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<NoWrap>false</NoWrap>
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<AlignCenter>false</AlignCenter>
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<AlignRight>false</AlignRight>
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</Label>
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<StaticAnimation item = "TRNW_Purse0">
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<ScreenID>Purse1</ScreenID>
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>470</X>
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<Y>136</Y>
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</Location>
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<Size>
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<CX>18</CX>
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<CY>20</CY>
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</Size>
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<Animation>A_PlatinumCoin</Animation>
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</StaticAnimation>
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<StaticAnimation item = "TRNW_Purse1">
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<ScreenID>Purse1</ScreenID>
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>470</X>
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<Y>156</Y>
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</Location>
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<Size>
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<CX>18</CX>
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<CY>20</CY>
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</Size>
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<Animation>A_GoldCoin</Animation>
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</StaticAnimation>
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<StaticAnimation item = "TRNW_Purse2">
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<ScreenID>Purse1</ScreenID>
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>470</X>
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<Y>176</Y>
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</Location>
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<Size>
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<CX>18</CX>
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<CY>20</CY>
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</Size>
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<Animation>A_SilverCoin</Animation>
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</StaticAnimation>
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<StaticAnimation item = "TRNW_Purse3">
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<ScreenID>Purse1</ScreenID>
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>470</X>
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<Y>196</Y>
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</Location>
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<Size>
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<CX>18</CX>
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<CY>20</CY>
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</Size>
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<Animation>A_CopperCoin</Animation>
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</StaticAnimation>
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<Button item = "TW_DoneButton">
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<ScreenID>DoneButton</ScreenID>
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<!--<Font>3</Font>-->
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<RelativePosition>true</RelativePosition>
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<Location>
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<X>460</X>
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<Y>226</Y>
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</Location>
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<Size>
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<CX>100</CX>
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<CY>24</CY>
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</Size>
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<BottomAnchorToTop>false</BottomAnchorToTop>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<Style_Checkbox>false</Style_Checkbox>
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<!--<RadioGroup/>-->
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<Text>Done</Text>
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<TextColor>
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<R>255</R>
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<G>255</G>
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<B>255</B>
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</TextColor>
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<Template>BDT_Normal</Template>
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<!--<SoundPressed/>-->
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<!--<<SoundUp/>-->
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<!--<SoundFlyby/>-->
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</Button>
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<Screen item = "TrainWindow">
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<!--<ScreenID/>-->
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<!--<Font/>-->
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<RelativePosition>false</RelativePosition>
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<Location>
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<X>120</X>
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<Y>20</Y>
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</Location>
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<Size>
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<CX>580</CX>
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<CY>280</CY>
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</Size>
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<Style_VScroll>false</Style_VScroll>
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<Style_HScroll>false</Style_HScroll>
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<Style_Transparent>false</Style_Transparent>
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<!--<TooltipReference/>-->
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<Text>Training Window</Text>
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<DrawTemplate>WDT_Rounded</DrawTemplate>
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<Style_Titlebar>true</Style_Titlebar>
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<Style_Qmarkbox>true</Style_Qmarkbox>
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<Style_Closebox>true</Style_Closebox>
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<Style_Minimizebox>true</Style_Minimizebox>
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<Style_Border>true</Style_Border>
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<Style_Sizable>false</Style_Sizable>
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<Pieces>TRNW_TrainButton</Pieces>
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<Pieces>TRNW_CoinCount0</Pieces>
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<Pieces>TRNW_CoinCount1</Pieces>
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<Pieces>TRNW_CoinCount2</Pieces>
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<Pieces>TRNW_CoinCount3</Pieces>
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<Pieces>TRNW_SkillList</Pieces>
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<Pieces>TRNW_ExpLabel</Pieces>
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<Pieces>TRNW_ExpGauge</Pieces>
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<Pieces>TRNW_PracticeLabel</Pieces>
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<Pieces>TRNW_PracticeCount</Pieces>
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<Pieces>TRNW_MoneyLabel</Pieces>
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<Pieces>TRNW_Purse0</Pieces>
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<Pieces>TRNW_Purse1</Pieces>
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<Pieces>TRNW_Purse2</Pieces>
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<Pieces>TRNW_Purse3</Pieces>
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<Pieces>TW_DoneButton</Pieces>
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</Screen>
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</XML> |