Files
eqclient-conf/uifiles/default/EQUI_TrainWindow.xml
T
2015-06-20 02:59:24 -07:00

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9.3 KiB
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<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<Listbox item = "TRNW_SkillList">
<ScreenID>SkillList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>2</X>
<Y>2</Y>
</Location>
<Size>
<CX>450</CX>
<CY>245</CY>
</Size>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
<Columns>
<Width>125</Width>
<Heading>Skill Name</Heading>
</Columns>
<Columns>
<Width>95</Width>
<Heading>Rank</Heading>
</Columns>
<Columns>
<Width>50</Width>
<Heading>Value</Heading>
</Columns>
<Columns>
<Width>40</Width>
<Header>Header_PlatCoin</Header>
</Columns>
<Columns>
<Width>40</Width>
<Header>Header_GoldCoin</Header>
</Columns>
<Columns>
<Width>40</Width>
<Header>Header_SilvCoin</Header>
</Columns>
<Columns>
<Width>40</Width>
<Header>Header_CoppCoin</Header>
</Columns>
</Listbox>
<Label item ="TRNW_ExpLabel">
<ScreenID>ExpLabel</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>456</X>
<Y>2</Y>
</Location>
<Size>
<CX>108</CX>
<CY>20</CY>
</Size>
<Text>Experience</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item = "TRNW_ExpGauge">
<ScreenID>ExpGauge</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>456</X>
<Y>24</Y>
</Location>
<Size>
<CX>108</CX>
<CY>10</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>4</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="TRNW_PracticeLabel">
<ScreenID>PracticeLabel</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>456</X>
<Y>48</Y>
</Location>
<Size>
<CX>70</CX>
<CY>20</CY>
</Size>
<Text>Practices:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="TRNW_PracticeCount">
<ScreenID>PracticeCount</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>530</X>
<Y>48</Y>
</Location>
<Size>
<CX>24</CX>
<CY>20</CY>
</Size>
<Text>255</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Button item = "TRNW_TrainButton">
<ScreenID>TrainButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>460</X>
<Y>78</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Train</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_Normal</Template>
<!--<SoundPressed/>-->
<!--<SoundUp/>-->
<!--<SoundFlyby/>-->
</Button>
<Label item ="TRNW_MoneyLabel">
<ScreenID>MoneyLabel</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>456</X>
<Y>108</Y>
</Location>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<Text>Money</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="TRNW_CoinCount0">
<ScreenID>CoinCount0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>494</X>
<Y>136</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="TRNW_CoinCount1">
<ScreenID>CoinCount1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>494</X>
<Y>156</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Text>6645</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="TRNW_CoinCount2">
<ScreenID>CoinCount2</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>494</X>
<Y>176</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Text>4444</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="TRNW_CoinCount3">
<ScreenID>CoinCount3</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>494</X>
<Y>196</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Text>5555</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<StaticAnimation item = "TRNW_Purse0">
<ScreenID>Purse1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>470</X>
<Y>136</Y>
</Location>
<Size>
<CX>18</CX>
<CY>20</CY>
</Size>
<Animation>A_PlatinumCoin</Animation>
</StaticAnimation>
<StaticAnimation item = "TRNW_Purse1">
<ScreenID>Purse1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>470</X>
<Y>156</Y>
</Location>
<Size>
<CX>18</CX>
<CY>20</CY>
</Size>
<Animation>A_GoldCoin</Animation>
</StaticAnimation>
<StaticAnimation item = "TRNW_Purse2">
<ScreenID>Purse1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>470</X>
<Y>176</Y>
</Location>
<Size>
<CX>18</CX>
<CY>20</CY>
</Size>
<Animation>A_SilverCoin</Animation>
</StaticAnimation>
<StaticAnimation item = "TRNW_Purse3">
<ScreenID>Purse1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>470</X>
<Y>196</Y>
</Location>
<Size>
<CX>18</CX>
<CY>20</CY>
</Size>
<Animation>A_CopperCoin</Animation>
</StaticAnimation>
<Button item = "TW_DoneButton">
<ScreenID>DoneButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>460</X>
<Y>226</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Done</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_Normal</Template>
<!--<SoundPressed/>-->
<!--<<SoundUp/>-->
<!--<SoundFlyby/>-->
</Button>
<Screen item = "TrainWindow">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>120</X>
<Y>20</Y>
</Location>
<Size>
<CX>580</CX>
<CY>280</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Text>Training Window</Text>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Qmarkbox>true</Style_Qmarkbox>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>TRNW_TrainButton</Pieces>
<Pieces>TRNW_CoinCount0</Pieces>
<Pieces>TRNW_CoinCount1</Pieces>
<Pieces>TRNW_CoinCount2</Pieces>
<Pieces>TRNW_CoinCount3</Pieces>
<Pieces>TRNW_SkillList</Pieces>
<Pieces>TRNW_ExpLabel</Pieces>
<Pieces>TRNW_ExpGauge</Pieces>
<Pieces>TRNW_PracticeLabel</Pieces>
<Pieces>TRNW_PracticeCount</Pieces>
<Pieces>TRNW_MoneyLabel</Pieces>
<Pieces>TRNW_Purse0</Pieces>
<Pieces>TRNW_Purse1</Pieces>
<Pieces>TRNW_Purse2</Pieces>
<Pieces>TRNW_Purse3</Pieces>
<Pieces>TW_DoneButton</Pieces>
</Screen>
</XML>