Files
eqclient-conf/uifiles/default/EQUI_AdvancedLootWnd.xml
T
2015-06-20 02:59:24 -07:00

761 lines
21 KiB
XML
Executable File

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Personal Loot -->
<Label item="ADLW_PLLLbl">
<ScreenID>ADLW_PLLLbl</ScreenID>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<Text>Personal Loot</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Label>
<Button item="ADLW_PLL_LootAllBtn">
<ScreenID>ADLW_PLL_LootAllBtn</ScreenID>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>0</TopAnchorOffset>
<BottomAnchorOffset>24</BottomAnchorOffset>
<LeftAnchorOffset>70</LeftAnchorOffset>
<RightAnchorOffset>10</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TooltipReference>Loot all items in the Personal Loot list.</TooltipReference>
<Text>Loot All</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Listbox item="ADLW_PLLList">
<ScreenID>ADLW_PLLList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<TextColor>
<R>0</R>
<G>148</G>
<B>255</B>
</TextColor>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>25</TopAnchorOffset>
<BottomAnchorOffset>30</BottomAnchorOffset>
<LeftAnchorOffset>10</LeftAnchorOffset>
<RightAnchorOffset>10</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_VScroll>true</Style_VScroll>
<Style_Border>true</Style_Border>
<Columns>
<Width>35</Width>
<Heading>Item</Heading>
<Sortable>true</Sortable>
</Columns>
<Columns>
<Width>32</Width>
<Heading>Loot</Heading>
<Sortable>false</Sortable>
<Tooltip>Loot item(s) on corpse(s)</Tooltip>
</Columns>
<Columns>
<Width>37</Width>
<Heading>Leave</Heading>
<Sortable>false</Sortable>
<Tooltip>Leave item(s) on corpse(s)</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>AN</Heading>
<Sortable>true</Sortable>
<Tooltip>Always Need: Always roll need on this item</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>AG</Heading>
<Sortable>true</Sortable>
<Tooltip>Always Greed: Always roll greed on this item</Tooltip>
</Columns>
<Columns>
<Width>36</Width>
<Heading>Never</Heading>
<Sortable>false</Sortable>
<Tooltip>Never loot this item</Tooltip>
</Columns>
<Columns>
<Width>200</Width>
<Heading>NPC Name</Heading>
<Sortable>true</Sortable>
<Tooltip>NPC Name</Tooltip>
</Columns>
<Columns>
<Width>10</Width>
</Columns>
<TooltipReference>Set loot decisions here for each item.</TooltipReference>
</Listbox>
<Button item="ADLW_PLLSetBtn">
<ScreenID>ADLW_PLLSetBtn</ScreenID>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>24</TopAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<LeftAnchorOffset>0</LeftAnchorOffset>
<RightAnchorOffset>60</RightAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TooltipReference>This sets all of the items in the Personal List to the selected option.</TooltipReference>
<Text>Set all to:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Combobox item="ADLW_PLLSetCmbo">
<ScreenID>ADLW_PLLSetCmbo</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>24</TopAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<LeftAnchorOffset>65</LeftAnchorOffset>
<RightAnchorOffset>170</RightAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<ListHeight>80</ListHeight>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
<Choices>Loot All</Choices>
<Choices>Leave All</Choices>
<Choices>Always Need</Choices>
<Choices>Always Greed</Choices>
<Choices>Never</Choices>
</Combobox>
<Screen item="ADLW_PLLWnd">
<ScreenID>ADLW_PLLWnd</ScreenID>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>300</CX>
<CY>50</CY>
</Size>
<DrawTemplate>WDT_Inner</DrawTemplate>
<MinVSize>125</MinVSize>
<Style_Border>true</Style_Border>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Style_Border>true</Style_Border>
<Style_Titlebar>false</Style_Titlebar>
<Pieces>ADLW_PLLLbl</Pieces>
<Pieces>ADLW_PLLList</Pieces>
<Pieces>ADLW_PLLSetBtn</Pieces>
<Pieces>ADLW_PLL_LootAllBtn</Pieces>
<Pieces>ADLW_PLLSetCmbo</Pieces>
</Screen>
<!-- Construct Loot -->
<Label item="ADLW_CLLLbl">
<ScreenID>ADLW_CLLLbl</ScreenID>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>105</CX>
<CY>50</CY>
</Size>
<Text>Shared Loot</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Label>
<Listbox item="ADLW_CLLList">
<ScreenID>ADLW_CLLList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<TextColor>
<R>0</R>
<G>148</G>
<B>255</B>
</TextColor>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>25</TopAnchorOffset>
<BottomAnchorOffset>30</BottomAnchorOffset>
<LeftAnchorOffset>10</LeftAnchorOffset>
<RightAnchorOffset>10</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_VScroll>true</Style_VScroll>
<Style_Border>true</Style_Border>
<Columns>
<Width>35</Width>
<Heading>Item</Heading>
<Sortable>true</Sortable>
</Columns>
<Columns>
<Width>40</Width>
<Heading>Status</Heading>
<Sortable>true</Sortable>
<Tooltip>The current Status of loot management for this item. Could be None, Auto Ask and Roll, Ask in progress, or Ask completed.</Tooltip>
</Columns>
<Columns>
<Width>45</Width>
<Heading>Action</Heading>
<Sortable>false</Sortable>
<Tooltip>Currently available action to take concerning this loot item entry. Can be Ask members for need or greed, Stop asking, or Roll.</Tooltip>
</Columns>
<Columns>
<Width>50</Width>
<Heading>Manage</Heading>
<Sortable>false</Sortable>
<Tooltip>Opens the Manage Loot detail window, giving you further options for this loot item entry.</Tooltip>
</Columns>
<Columns>
<Width>40</Width>
<Header>Header_AutoRoll</Header>
<Sortable>true</Sortable>
<Tooltip>When you are Master Looter, automatically Ask members Need / Greed, and auto Roll after the Ask action.</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>ND</Heading>
<Sortable>true</Sortable>
<Tooltip>Need: I need the item</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>GD</Heading>
<Sortable>true</Sortable>
<Tooltip>Greed: I want the item</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>NO</Heading>
<Sortable>true</Sortable>
<Tooltip>No: I do not want this item</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>AN</Heading>
<Sortable>true</Sortable>
<Tooltip>Always Need: Always roll need on this item</Tooltip>
</Columns>
<Columns>
<Width>25</Width>
<Heading>AG</Heading>
<Sortable>true</Sortable>
<Tooltip>Always Greed: Always roll greed on this item</Tooltip>
</Columns>
<Columns>
<Width>35</Width>
<Heading>NV</Heading>
<Sortable>true</Sortable>
<Tooltip>Never loot this item</Tooltip>
</Columns>
<Columns>
<Width>200</Width>
<Heading>NPC Name</Heading>
<Sortable>true</Sortable>
<Tooltip>NPC Name</Tooltip>
</Columns>
<Columns>
<Width>10</Width>
</Columns>
<TooltipReference>Set loot decisions here for each item.</TooltipReference>
</Listbox>
<Button item="ADLW_CLLSetBtn">
<ScreenID>ADLW_CLLSetBtn</ScreenID>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>60</RightAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TooltipReference>This sets all of the items in the Shared List to the selected option.</TooltipReference>
<Text>Set all to:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Combobox item="ADLW_CLLSetCmbo">
<ScreenID>ADLW_CLLSetCmbo</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>24</TopAnchorOffset>
<BottomAnchorOffset>0</BottomAnchorOffset>
<LeftAnchorOffset>65</LeftAnchorOffset>
<RightAnchorOffset>185</RightAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ListHeight>150</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
<Choices>Need</Choices>
<Choices>Greed</Choices>
<Choices>No</Choices>
<Choices>Always Need</Choices>
<Choices>Always Greed</Choices>
<Choices>Never</Choices>
</Combobox>
<Screen item="ADLW_CLLWnd">
<ScreenID>ADLW_CLLWnd</ScreenID>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>300</CX>
<CY>50</CY>
</Size>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Border>true</Style_Border>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Style_Border>true</Style_Border>
<Style_Titlebar>false</Style_Titlebar>
<Pieces>ADLW_CLLLbl</Pieces>
<Pieces>ADLW_CLLList</Pieces>
<Pieces>ADLW_CLLSetBtn</Pieces>
<Pieces>ADLW_CLLSetCmbo</Pieces>
</Screen>
<!-- General -->
<Button item="ADLW_ApplyFiltersCheck">
<ScreenID>ADLW_ApplyFiltersCheck</ScreenID>
<Location>
<X>0</X>
<Y>5</Y>
</Location>
<Size>
<CX>110</CX>
<CY>16</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<Text>Apply Filters</Text>
<TooltipReference>When checked this will automatically opt in or out for each item. When not checked you will need to manually opt in or out on each item.</TooltipReference>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_CheckboxWithText</Template>
<DecalSize>
<CX>16</CX>
<CY>16</CY>
</DecalSize>
<TextAlignCenter>false</TextAlignCenter>
<TextOffsetX>20</TextOffsetX>
</Button>
<Button item="ADLW_GroupedByNpcCheckbox">
<ScreenID>ADLW_GroupedByNpcCheckbox</ScreenID>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>125</CX>
<CY>16</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<Text>Group by NPCs</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<TooltipReference>Toggles whether items are sorted by the owning NPC.</TooltipReference>
<Template>BDT_CheckboxWithText</Template>
<DecalSize>
<CX>16</CX>
<CY>16</CY>
</DecalSize>
<TextAlignCenter>false</TextAlignCenter>
<TextOffsetX>20</TextOffsetX>
</Button>
<Button item="ADLW_EditFiltersBtn">
<ScreenID>ADLW_EditFiltersBtn</ScreenID>
<Location>
<X>0</X>
<Y>50</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<TooltipReference>Click this button to open the Advanced Loot Filters window.</TooltipReference>
<Text>Edit Filters</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Button item="ADLW_LootSettingsBtn">
<ScreenID>ADLW_LootSettingsBtn</ScreenID>
<Location>
<X>110</X>
<Y>50</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<TooltipReference>Click this button to open the Advanced Loot Settings window.</TooltipReference>
<Text>Loot Settings</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_SmallNormal</Template>
</Button>
<Label item="ADLW_CalculatedMasterLooterLabel">
<ScreenID>ADLW_CalculatedMasterLooterLabel</ScreenID>
<Location>
<X>120</X>
<Y>7</Y>
</Location>
<Size>
<CX>80</CX>
<CY>15</CY>
</Size>
<Text>Master Looter:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Label>
<Label item="ADLW_CalculatedMasterLooter">
<ScreenID>ADLW_CalculatedMasterLooter</ScreenID>
<Location>
<X>120</X>
<Y>22</Y>
</Location>
<Size>
<CX>105</CX>
<CY>17</CY>
</Size>
<Text>Me</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Label>
<Screen item="ADLW_FiltersWnd">
<ScreenID>ADLW_FiltersWnd</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>82</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Border>true</Style_Border>
<Style_HScroll>false</Style_HScroll>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Style_Border>true</Style_Border>
<Style_Titlebar>false</Style_Titlebar>
<Pieces>ADLW_ApplyFiltersCheck</Pieces>
<Pieces>ADLW_GroupedByNpcCheckbox</Pieces>
<Pieces>ADLW_EditFiltersBtn</Pieces>
<Pieces>ADLW_LootSettingsBtn</Pieces>
<Pieces>ADLW_CalculatedMasterLooterLabel</Pieces>
<Pieces>ADLW_CalculatedMasterLooter</Pieces>
</Screen>
<VerticalLayoutBox item="ADLW_ScreenLayout">
<ScreenID>ADLW_ScreenLayout</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>2</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>82</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<ResizeLast>true</ResizeLast>
<Spacing>4</Spacing>
<Style_VScroll>false</Style_VScroll>
<Style_Transparent>true</Style_Transparent>
<Pieces>Screen:ADLW_PLLWnd</Pieces>
<Pieces>Screen:ADLW_CLLWnd</Pieces>
</VerticalLayoutBox>
<Button item="ADLW_TextLinkTemplate">
<ScreenID>ADLW_TextLinkTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<TextAlignCenter>false</TextAlignCenter>
</Button>
<Button item="ADLW_CheckBoxTemplate">
<ScreenID>ADLW_CheckBoxTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>10</Y>
</Location>
<Size>
<CX>16</CX>
<CY>16</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Template>BDT_Checkbox</Template>
</Button>
<Button item="ADLW_ItemBtnTemplate">
<ScreenID>ADLW_ItemBtnTemplate</ScreenID>
<Size>
<CX>35</CX>
<CY>35</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>35</CX>
<CY>35</CY>
</DecalSize>
<Template>BDT_LootWndIcon</Template>
</Button>
<Button item="ADLW_StatusTemplate">
<ScreenID>ADLW_StatusTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>35</CY>
</Size>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>35</CX>
<CY>35</CY>
</DecalSize>
<Tooltip>Status</Tooltip>
</Button>
<Button item="ADLW_FreeGrabBtnTemplate">
<ScreenID>ADLW_FreeGrabBtnTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>25</CX>
<CY>25</CY>
</Size>
<ButtonDrawTemplate>
<Normal>A_GrabNormal</Normal>
<Pressed>A_GrabPressed</Pressed>
<Flyby>A_GrabFlyby</Flyby>
<PressedFlyby>A_GrabPressed</PressedFlyby>
</ButtonDrawTemplate>
<Tooltip>Grab 1 item from the corpse, moving it from your shared list to your personal list.</Tooltip>
</Button>
<Button item="ADLW_LootBtnTemplate">
<ScreenID>ADLW_LootBtnTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>25</CX>
<CY>25</CY>
</Size>
<ButtonDrawTemplate>
<Normal>A_CheckNormal</Normal>
<Pressed>A_CheckPressed</Pressed>
<Flyby>A_CheckFlyby</Flyby>
<PressedFlyby>A_CheckPressed</PressedFlyby>
</ButtonDrawTemplate>
<Tooltip>Loot item(s) on corpse(s)</Tooltip>
</Button>
<Button item="ADLW_LeaveBtnTemplate">
<ScreenID>ADLW_LeaveBtnTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>5</Y>
</Location>
<Size>
<CX>25</CX>
<CY>25</CY>
</Size>
<ButtonDrawTemplate>
<Normal>A_CancelNormal</Normal>
<Pressed>A_CancelPressed</Pressed>
<Flyby>A_CancelFlyby</Flyby>
<PressedFlyby>A_CancelPressed</PressedFlyby>
</ButtonDrawTemplate>
<Tooltip>Leave item(s) on corpse(s)</Tooltip>
</Button>
<Button item="ADLW_NvrBtnTemplate">
<ScreenID>ADLW_NvrBtnTemplate</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>25</CX>
<CY>25</CY>
</Size>
<ButtonDrawTemplate>
<Normal>A_CancelNormal</Normal>
<Pressed>A_CancelPressed</Pressed>
<Flyby>A_CancelFlyby</Flyby>
<PressedFlyby>A_CancelPressed</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="ADLW_ActionBtnTemplate">
<ScreenID>ADLW_ActionBtnTemplate</ScreenID>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>25</CX>
<CY>25</CY>
</Size>
<Template>BDT_Question</Template>
<Tooltip>Action</Tooltip>
</Button>
<Button item="ADLW_ManageBtnTemplate">
<ScreenID>ADLW_ManageBtnTemplate</ScreenID>
<Location>
<X>5</X>
<Y>5</Y>
</Location>
<Size>
<CX>25</CX>
<CY>25</CY>
</Size>
<ButtonDrawTemplate>
<Normal>A_EditNormal</Normal>
<Pressed>A_EditPressed</Pressed>
<Flyby>A_EditFlyby</Flyby>
<PressedFlyby>A_EditPressed</PressedFlyby>
</ButtonDrawTemplate>
<Tooltip>Manage</Tooltip>
</Button>
<Screen item="AdvancedLootWnd">
<RelativePosition>false</RelativePosition>
<Location>
<X>150</X>
<Y>100</Y>
</Location>
<Size>
<CX>220</CX>
<CY>450</CY>
</Size>
<Text>Advanced Loot</Text>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Qmarkbox>true</Style_Qmarkbox>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<MinHSize>200</MinHSize>
<MinVSize>340</MinVSize>
<Pieces>VerticalLayoutBox:ADLW_ScreenLayout</Pieces>
<Pieces>Screen:ADLW_FiltersWnd</Pieces>
<Pieces>ADLW_ItemBtnTemplate</Pieces>
<Pieces>ADLW_StatusTemplate</Pieces>
<Pieces>ADLW_ActionBtnTemplate</Pieces>
<Pieces>ADLW_ManageBtnTemplate</Pieces>
<Pieces>ADLW_NvrBtnTemplate</Pieces>
<Pieces>ADLW_LootBtnTemplate</Pieces>
<Pieces>ADLW_FreeGrabBtnTemplate</Pieces>
<Pieces>ADLW_LeaveBtnTemplate</Pieces>
<Pieces>ADLW_CheckBoxTemplate</Pieces>
<Pieces>ADLW_TextLinkTemplate</Pieces>
</Screen>
</XML>