Redact instructions for making PRs, it was a dumb idea
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@@ -43,21 +43,6 @@ Guidance for coding agents working in this repo.
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- For live game validation, follow `docs/SMOKETEST.md` and tear down Beat Saber
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- For live game validation, follow `docs/SMOKETEST.md` and tear down Beat Saber
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processes afterward.
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processes afterward.
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## Pull Requests
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- When the user asks for a PR against an upstream plugin, compose and submit a
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polite pull request using the user's existing `gh` session.
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- Keep upstream PRs small, focused, and easy for the maintainer to verify. Favor
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narrow compatibility fixes, clear commit messages, and minimal formatting or
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project-file churn.
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- Work from the upstream checkout under `~/src/<owner>/<repo>` when available.
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If the upstream remote is not writable, create or reuse the user's fork with
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`gh repo fork`, push a topic branch there, and open the PR against upstream.
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- Include concise verification notes in the PR body, especially the exact build
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or smoke-test command and any generated artifact name. Mention local-only
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build configuration separately if it was needed, and do not commit machine
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paths or helper state unless the user explicitly asks for it.
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## Launch Notes
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## Launch Notes
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- BSManager may inherit Beat Saber launch arguments configured in Steam.
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- BSManager may inherit Beat Saber launch arguments configured in Steam.
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